Fracture FX's scalable and event-based architecture provides artists with complete control over destruction simulations, resulting in faster shot finals and less man-hours per shot. Features: -Complete control over sim with events -Effortless sim scalability -Fast iterations with takes -Fracturing, splintering, split planes, clustering, interactive fracture pattern control. -Sticky
Your complete course for learning Materials in Unreal Engine 5 What you'll learn Learn industry standard best practices for Post Process Materials in Unreal 5 Understand the different components of the Scene Texture node and what buffers are available Build up a library of Realtime Blurs and Distortions to replicate real world photography effects Replicate multiple real world effects,
What you’ll learn Drawing Tools: Master Line, Circle, ETC Object Snap: Precise object Alignment Dimensions: Add Accurate Measurements Layouts: Create Multiple Views Templates: Consistent Designs with Master Pages 2D & 3D Design: Both Types of Designs. Advanced Techniques: Parametric, Dynamic Blocks, X-Refs Hands on Projects: Real World Application Professional Skills: Create Pro
Red Giant Trapcode Suite introduces M1 support for all Trapcode tools, granting users full access to all the power and speed of Apple Silicon. Additionally, Particular gains the beloved Layer Maps capabilities from Form. PARTICLE EFFECTS Trapcode Suite brings the power of 3D particle systems right into After Effects. Use particle emitters to create fire, water, smoke, snow and other
Here we go again, but this time the course is bigger, better, and there's a whole lot of new stuff, including a full interior. My past car modeling training has been studied by designers from industry giants like Hyundai, Volvo, and Ford, as well as from top gaming and film companies all over the world. And now I've taken those techniques and made them even better. In this step-by-step
Follow Pengzhen Zhang breaking down his design processes while discussing how to use resources for self-teaching. Pengzhen Zhang has been a concept artist in the game industry since 2010. Born in Luoyang, China, he now lives in Montreal and has worked for Ubisoft Montreal as a senior concept artist since 2019. The city of Luoyang, where he was born, has a history of thousands of years
Paul Chadeisson's Career Path, from the Game to the Movie Industry
An easy to use spawn system that will save you a lot on performance in open world games. Spawning and despawning are both taken care of by the Blueprints in this project, example AI is also included. List of Features: A spawn and de-spawn system perfect for open world games. Cleans up after itself to make sure it's very performance friendly. Example AI. (Friendly and basic zombie AI)
This project includes an expanded set of mechanics needed to create a RPG game. Features: ⚔ rpg Weapons Grenades Inventory System Weapon Modification Footsteps Craft AI Hold Breath Locomotion Melee Damage Dialogues Quests Stealth Kill 🖥️ menu Network connection Lootbox Gameplay, controls, graphics and audio settings Assignments Statistics Profile Different weapon and character skins 🚗
AutoMZP Maker is a 3ds Max script made for creatives who want to focus on their scripts without wasting time building self-installing packages. It offers both a tool for making a complete .mzp package and one for encrypting .ms files only. Tested on 3ds Max: 2016 - 2018 - 2020 Main features Possibility of fast creating an MZP package or just encrypting Maxscipt files Ability to choose
The Plating Generator is a Blender add-on for 3D Modelers and Concept Artists that adds paneling patterns and maps multiple objects onto flat or curved mesh surfaces. It uses specially designed algorithms to generate different patterns from selected faces.
Complete Unity VR Multiplayer Development Course for the Oculus Integration, Meta Avatars & Photon Fusion What you'll learn Oculus Integration Bascis Unity VR Development Basics Beginner to Intermediate C#-Programming Multiplayer Development Basics with Photon Fusion Advanced Meta Avatars SDK integration with Photon Fusion Complete Beginner to Professional XR Developer Walkthrough
Master the Basics, Navigate Discord, Craft Unique AI Artworks, and Engage with the Midjourney Community What you'll learn Master the Basics of Midjourney: Grasp the foundational concepts and navigate the Midjourney platform with ease. Create Unique AI Artworks: Harness the power of AI to craft distinctive art pieces tailored to your vision. Integrate Discord with Midjourney: Seamlessly
In this pack you'll find a collection of 21 high quality nanite meshes featuring 4k textures and a high attention to detail to enable you to prop up your medieval scenes with ease. Features Nanite - All assets were crafted from the ground up to utilize nanite to its fullest potential. 4K - All textures are 4k to ensure all props are highly detailed even up close. Easy - Easy to use and
Throw Helper VR Component automatically corrects direction and speed of the object thrown by the player, so the object (basketball, grenade, knife, you name it) always hits the bull's eye! Depending on the Throw Helper VR Component parameters (angular accuracy in the XY plane, the maximum percentage deviation from the optimal value of the throw speed and maximum distance to Target), a
This pack contains over 111 blood effects created with Niagara. Many parameters are exposed in order to adjust them easily and quickly. EFFECTS AND FEATURES : Various splashes ( different sizes, with burst, with Hit, with smoke, with sparks etc.) Sword Trail ( with environment interaction) Ribbons ( with environment interaction) Skeletal Mesh : Blood Explosion Ground splashes Bleeding
Low poly model for your game, can be used in RPG shooters and other projects Vertex counts of characters: 60444
Connect Layers PRO (CLP) is a tool for Adobe After Effects that allows you to connect composition layers with lines created using shape layers. CLP provides a simple, clean, and compact creation panel to choose the type of connection. Once the connection is created, you can modify the appearance of the connecting lines using the Styles panel.
A powerful toolkit to help create complex animations quickly, with three cloners and five effectors.
MoBar is a collection of time-saving tools in one place that help you create your projects quickly and easily in Adobe After Effects. Tool ► The Text Reveal tool has received a major update based on user feedback. The tool now uses easing presets instead of keyframes and the margin can be controlled manually. Give it a shot. You'll love it. ► A bug in the Pre-Comp tool has been fixed