[Unity] Crest Water System URP (Ocean, Rivers & Lakes) v4.19

Author Alex
14-02-2024, 11:03
Crest Water System URP (Ocean, Rivers & Lakes)
Support engine version: 2020.3.48 or higher. Crest is a class-leading water system authored by professional game developers. You can get the latest version of this pack for free from us. Crest is a trusted water solution by many studios for its quality and performance. It has been implemented in several successful games & simulators and the subject of SIGGRAPH talks. Workflow Add

[Unity] Easy Feedback Form v3.1.0

Author Alex
14-02-2024, 09:48
Easy Feedback Form
Support engine version: 2019.4.35 or higher. Easy Feedback streamlines bug reporting and player feedback in your Unity game by bringing it directly to you! What is Easy Feedback? Easy Feedback streamlines bug reporting and player feedback in your Unity game by bringing it directly to you! Detailed feedback and bug reports are submitted from in-game with just the tap of a button. With

[Unity] Editor Enhancers Bundle v1.1.4

Author Alex
13-02-2024, 11:46
Editor Enhancers Bundle
Support engine version: 2020.3.0 or higher. You can get the latest version of this pack for free from us. This bundle includes 6 assets with $130 total value: vHierarchy Organize hierarchy with icons, colors and more vFolders Assign icons and colors to folders vTabs Create tabs for folders, assets and objects vFavorites Pin most used assets for quick access vRuler Measure distance and

[Unity] Fingers - Touch Gestures for Unity v3.0.14

Author Alex
13-02-2024, 11:27
Fingers - Touch Gestures for Unity
Supported engine versions: 2019.4.35 or higher. Jumpstart your mobile device or touch screen handling today! Inspired by iOS UIKit gestures, Fingers Gestures is simple, yet powerful. Recognize complex gestures, shapes, text and more! You can get the latest version of this pack for free from us. Fingers Gestures as of version 3.0.0 is fully compatible with the new Unity input system!

[Unity] Footstepper: Complete Footstep Solution v1.8.0

Author Alex
13-02-2024, 11:21
Footstepper: Complete Footstep Solution
Footstepper adds a versatile, reusable and extensible footstep system to Unity. Play different audio clips and spawn prefabs based on what you’re stepping on and use IK for foot placement on the ground. All features are supported in 2D and 3D games - it doesn’t matter if you’re going 1st person, 3rd person, top down or any other style, Footstepper has got you covered! Create reusable

[Unity] Gaia Pro 2021 - Terrain & Scene Generator v3.4.1

Author Alex
13-02-2024, 11:16
Gaia Pro 2021 - Terrain & Scene Generator
Support engine version: 2020.3.0 or higher. Gaia is a powerful world generation, optimization and streaming system that creates stunning environments in minutes for mobile, vr, console and desktop. Create beautiful scenes fast with Gaia Pro 2021! Gaia is a powerful world generation, optimization and streaming system that creates stunning environments in minutes for mobile, vr, console

[Unity] GPU Instancer v1.8.0

Author Alex
13-02-2024, 09:38
GPU Instancer
Support engine version: 2019.4.0 or higher. You can get the latest version of this pack for free here. GPU Instancer is an out of the box solution to display extreme numbers of objects with high performance. With a few mouse clicks, you can instance your prefabs, Unity Terrain details and trees. GPU Instancer provides user friendly tools to allow everyone to use Indirect GPU Instancing

[Unity] GSpawn - Level Designer v3.2.8.3

Author Alex
13-02-2024, 09:37
GSpawn - Level Designer
Support engine version: 2022.1.9 or higher. You can get the latest version of this pack for free here. GSpawn - Level Designer is a cutting-edge software product seamlessly integrated with the Unity Editor which allows you to bring your environments to life with an extensive array of features and a user-friendly interface. Main Features: • 3D Tile Rules (with Ramp & Platform

[Unity] Dialogue System for Unity v2.2.42

Author Alex
13-02-2024, 09:27
Dialogue System for Unity
Support engine version: 2020.3.0 or higher. Easily add interactive dialogue, barks, and quests to your projects. You can always get the latest update of this pack for free from us. The powerful, top-rated dialogue system used in Disco Elysium, Eternights, Lake, Suzerain, Peglin, Jenny LeClue, and many many more, the Dialogue System for Unity makes it easy to add interactive dialogue

[Unity] ShaderlabVSCode v1.5.2

Author Alex
12-02-2024, 12:53
ShaderlabVSCode
ShaderlabVSCode is a Visual Studio Code extension for Unity Shaderlab programming. Key Features: • Syntax Highlighting • Code Completion • Hover Information • Doc Comment • Signature Help • Code Snippets • Go To Definition • Format Document and Selection • Document Symbols • SRP Supports

[Unity] MapMagic 2 Biomes and Functions v2.1.10

Author Alex
12-02-2024, 11:40
MapMagic 2 Biomes and Functions
The official module of the MapMagic 2 (free) world generator. Allows blending of the several graphs basing on a mask, this way allowing to mix different biomes on one endless terrain. Also includes Function nodes, that allow to take out the complex generate process in a sub-graph. Think of them like of biomes that has input and output connectors.

[Unity] MapMagic 2 Objects v2.1.11

Author Alex
12-02-2024, 11:38
MapMagic 2 Objects
The official module of the MapMagic 2 (free download) world generator. Allows smart placing of objects and terrain trees. Creating complete procedural world with no objects is almost impossible, so Object nodes are here to help with creating your infinite worlds.

[Unity] Localized Dialogs & Cutscenes (LDC) v6.3

Author Alex
12-02-2024, 11:12
Localized Dialogs & Cutscenes (LDC)
LDC is an amazingly intuitive HD Cutscene and Dialog UI System! Revolving around easy to use custom editors, this industry proven framework can effortlessly create powerful localized GUIs for cutscene style dialogs, visual novels, user prompts, passwords, tutorials and more! Get a Yandex API key to automatically translate your dialogs into 9 languages with a single click! Build once,

[Unity] Obfuscator Pro v5.1.2 (Latest)

Author Alex
11-02-2024, 11:04
Obfuscator Pro
Obfuscator Pro was developed to increase your software and game security, especially for applications built with Unity. Its main objective is to conceal your own proprietary source code, and third party compiled dotNet assemblies as well. We support all known platforms, whether standalone or embedded. What are Obfuscator Pro’s features? Being designed for Unity, Obfuscator Pro

[Unity] Figma Converter for Unity v3.0.9

Author Alex
10-02-2024, 20:19
Figma Converter for Unity
Support engine version: 2019.4.40 or higher. You can get the latest update of this pack for free here! An asset that automatically converts the layout from Figma to Unity Canvas. With this asset, you can transfer your layout from Figma to Unity in one click! The asset includes detailed manuals on how to work with the asset. ALL ASSETS FROM THE DEPENDENCIES TAB ARE OPTIONAL Figma

[Unity] Broccoli Tree Creator v1.9.9

Author Alex
10-02-2024, 20:18
Broccoli Tree Creator
Support engine version: 2019.4.8 or higher. Here you can get latest update of this pack for free - just see the links below! Broccoli Tree Creator is a Procedural Vegetation System to create highly customizable assets for your project, in real-time or by Prefabs. It uses a node-based system that provides randomization and customization on almost every aspect of the final tree, so that

[Unity] InfiniCLOUD HDRP - URP, Volumetric clouds & particles v1.8.3

Author Alex
10-02-2024, 20:00
InfiniCLOUD HDRP - URP, Volumetric clouds & particles
Supported Unity versions: 2018.4.5 or higher. InfiniCLOUD HDRP is a volumetric clouds system for the new Scriptable Render Pipelines in Unity, with focus on HDRP pipeline and URP version available. You can get the latest version of this pack for free from us. The effect is globally compatible with all platforms and Scriptable Rendering Pipelines (SRPs) and supports both desktop and

[Unity] Impostors - Runtime Optimization v2.0.1

Author Alex
10-02-2024, 19:55
Impostors - Runtime Optimization
Converts distant complex 3D objects into simple 2D quads which significantly reduces triangles and drawcalls. Purely runtime. No baking, no preprocessing, just seamless execution. Next generation of Imposter System asset with DOTS in mind. When creating big worlds it's important to show users large-scale scenes with lots of objects in the background. That's a tough task that requires