On this page of our site you can download best paid assets for Unreal Engine 4 and 5: 3d environments, props, characters, weapons, animations, 2d textures and materials, blueprints, code plugins, visual effects, sound and music and others. But what is really important - you can do it all for free and without registration.
This subcategory of our site contains only the best Assets for UE4 and UE5. We have prepared a really big collection of content that keeps expanding every day, so if you didn't find something suitable this time, just check it later!
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A collection of 15 space skyboxes from 3 previous asset packs. Save 20% with single purchase.
Hundreds of thousands of unique zombie variations with multiple modular zombie outfits and dismembered zombie limbs. Features: 34 Unique Animations pg. 6 2 Animation Demo maps pg. 7-8 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15 1 Fabric Material pg. 14-15 2 Basic Skin/Decal Material pg. 14-15 1 LOD Material pg. 14-15 2 Zombie Characters (13k to 400) (2 heads, 1 body)
Siege of Ponthus Environment with 150 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects. Features: 150 Unique Meshes Attention to Detail / AAA Quality All Building Assets are Modular Controllable parameters in Material Instances High-Quality Assets Game ready/Optimized Unique Concepts of Assets High
This pack Contains 4 Main Model included: 1 Characters, 1 Rifle 2 rocket launchers. Models have high detail and 4K textures for AAA Games or cinematic purposes. by set LOD on 1 and 2 and optimize textures is usable even on low end Mobile. As you can see in the video trailer, 6 characters have been executed in a test scene on an Android tablet. The characters rigged with 2 different
This pack Contains 2 Main Model included: 1 Arm model and 1 Rifle. Models have high detail and 4K textures for AAA Games or cinematic purposes . by set LOD on 2 and 3 and optimize textures is usable even on low end Mobile .
Riverology is a term used in geography and Earth science to refer to the processes associated with rivers streams, the deposits and landforms created by them. Features: Gerstner wave Game Ready Landscape paint layers Swimming system Underwater sound system Automatic Distance field water flow map LOD system the river surface The river can be deformed waterfall generator Terrain
This project includes a modular set to build your own Motel environment with all of the assets, materials, plus 2 example maps shown in the images. Each asset was created to a high quality and standard suitable for AAA quality visuals. This set was specifically designed to work best in video games and optimized for suitable player and AI navigation, suitable for both First Person and
An advanced tank controller is included, that includes: Replication - All features are multiplayer ready Destruction - Tanks can shoot at each other, and be destroyed. Each tank has it's own unique destructible static mesh with dynamic texture variations. Bonus impact decal with variations included. High Texel Density - 5 Separate Material Slots + 2 Wheel Slots ensure maximum visual
Step inside the all powerful Leopard 2A7! Replicated, with sounds and particles! This asset features a fully drivable tank controller, with rigged tracks, wheels, hydraulics, and more! It is possible to aim and target the cannon and machine-gun separately, with sounds and visual effects included!
Step inside the all powerful Type 10! Replicated, with sounds and particles! Technical Features: 1 x Rigged Hero Quality Tanks (Type 10) 1 x Static Destroyed Variants 1 x 203mm Cannon Shell 4 Type 10 armor variations (Desert, Forest01, Forest02 and Snow) Emissive Light Controls Rigged Suspension & Hydraulics Skeleton and Rig are consistent with other marketplace plugins and
This is a tennis court with a game blueprint. The position of the character is static, so it may hit the ball in training mode in a stand position. This is not a full game template. The project was created based on real-world French Open Court (clay court) and also other three courts added with different field specifications (hard, grass). The dimensions were fixed according to real
34 Beautify crafted animatins including zombie movements and interactions
Technical Details Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (No) Animation types (Root Motion/In-place): - Number of characters: 1 Vertex counts of characters: Zombies Body 12540 Doctor 19702 Police 19532 Worker 14966 Number of Materials and Material Instances: 6 Number of Textures: 2 Body / 3 Tex
Superior RPG Kit is a template consisting of essential features necessary to build your own single or multiplayer RPG. Main features: * Single and Multiplayer Ready! * Third Person or Top-Down mode * Main Menu (with offline, host, and join options) * Game Settings * Keymappings * Save and Load * Inventory * Equipment * Storage * Crafting * Skill Tree * Skills System * Quick Access Bar
VFX Series pack 1 is a varied collection of particles covering a range of themes such as sci-fi and fantasy. Included with this pack is also an assortment of tools used to combine and prototype mixtures of particles to create unique projectiles.
A game-focused Blueprint Pack to get your next VR game idea started quickly. (For UE 4.27 only, please see the Project Nova FAQ in the Description.) Features: Physics-based Player Pawn Physical Hands with Finger Collision and Finger Solver Physical Climbing, Crouching, Jumping, Swimming Full Body Avatar Per Actor Hand Interactions with custom Animations Pull Grab for Distant Objects
This package Contains 16 guns, 3 Knives 15 Attachments and some bullet shells also a easy to use customizable weapon system consist of all types of attachment control and a dynamic skin system. Features: Dynamic Grip Attachment between a side grip, 3 Vertical grip & an Angled grip. Dynamic Attachment of scope like Iron Sight, Red dot Sight, Holographic & ACOG. Dynamic
These modular assets can be used for ships, wooden houses, shipwrecks, and other wooden environments. This pack contains an overview MAP with 130 unique modular models, 69 materials (37 materials +32 instances), 6 blueprints and multiple (126) textures. Most meshes have custom collision, several have LODs and there is no overlapping UV's. Inside the pack there is an overview map with
A collection of English and Norse medieval buildings. English buildings: An inn, half-timber house, full-timber house, a blacksmith’s workshop and 4 types of peasant house. Norse buildings: A longhouse, a single-roomed house, a double-roomed house. Suitable for medieval-era First or Third Person games set in Europe during the 10th to 15th century. All buildings are fully furnished and
M⁴ is a Procedural Terrain Generator, Splat Map Baker, Trail System, and Advanced Terrain Automaterial (that works with ANY height map) all in one! Magic Map Material & Maker (M⁴) was made with cinematic quality and ease of use in mind. It is a Terrain Toolkit for use with ANY Unreal Engine landscape and utilizes the latest in tech to achieve production-ready results in a fraction
Download Unreal Engine Assets for UE4 / UE5
Unreal Engine is one of the most popular game engines used to create game content. With Unreal Engine you will have really great possibilities in terms of creating quality graphics.
If your dream is to create a top game that will have photorealistic graphics, then you should definitely consider using Unreal Engine 4 (or better yet Unreal Engine 5).
In this subcategory of our site you can find 2D and 3D models to fill the game world with lively and beautiful things.
These assets are ready-made solutions created by other people. Here we have gathered a really large collection, which will be able to satisfy even the most fastidious developer. Of course you can go to official stores and look for assets, but often there are no universal solutions that will fit all.
We focus on universality. You'll find assets for any game from 2D horror to MMORPG.
How to use assets correctly?
So, let's say you downloaded the assets from this page and you're already planning to implement them into your game. But how to do it right? Here are some tips on how to do it right:
- The less you use assets, the better. Why is that? The reason is that the less you use, the less stylistic discrepancies you will have. If possible, try to download complete sets - they are on our website. They are the most harmonious and optimized.
- Take your time to choose the asset. Well check whether it suits you. If it does not fit you, it is better to choose another one. It will pay off in the future, trust us.
- Be prepared to take the time to adapt the assets to your needs. Study the necessary software for this. Of course, we try to make sure that all the items on our site were universal and suited to any idea, but, unfortunately, this is not always the case.
- Remember that sometimes it's easier to rewrite the existing story of the game for the assets. Don't get hung up on finding items strictly for your setting, because this way you can simply lose precious time.
Is it possible to create a game asset for Unreal Engine by yourself?
Yes, it's possible, although it will require some effort. You will have a number of tools at your disposal, most of them are available for free in order to successfully accomplish this task: from text and graphics editors to sound processing and 3D modeling software. If you know all these utilities, you can try to create the right asset on your own.
But why bother? Our library has a huge number of 2D and 3D Assets which you can not only explore, but also download for free. And also they are absolutely all licensed, and you can easily use them even for development of commercial projects.