Unreal Engine Code Plugins Assets

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On this page you can download code plugins assets for Unreal Engine: editor extensions, new functionality, enhancements, plugins, data preservation systems and more for game projects. Moreover, you can do it absolutely for free and you do not even need to register.

[UE] Procedural NPC Crowds V2 v5.3

Author Alex
15-02-2024, 16:31
Procedural NPC Crowds V2
A framework for quickly implementing large scale, optimized crowd systems with 100s of AI on screen. IMPORTANT: If you run into any issues or need help please reach out to me first or use the questions tab. The reviews section is not for troubleshooting. Products are tested by Epic Games and myself to be fully functional before publishing. This plugin allows you to quickly and easily

[UE] Physical Rope v5.0, 5.3

Author Alex
14-02-2024, 14:34
Physical Rope
“PhysicalRope” is a physically collidable & simutable rope. Features: Physically Simulated Physically Collidable Easy Implementation Easy Customization Highly optimized with the power of C++ Code Modules: PhysicalRope_CC (Runtime) PhysicalRope_SC (Runtime] Number of Blueprints: 2 Number of C++ Classes: 2 Supported Development Platforms: (Win 64, Win 32, Mac OS) Supported Target

[UE] FGear Vehicle Physics v5.3

Author Alex
13-02-2024, 14:29
FGear Vehicle Physics
FGear is a custom vehicle physics solution that helps you build arcade or semi-arcade style racing games. It is mostly focused on 4 wheel cars but multi axle setups are also possible. The library consists of a core module and some extra components that were used while making the example project. Sandbox Demo Video : Disclaimer: The red sports car model in the sandbox video is not

[UE] Advanced Hover Vehicle System v1.0 (5.3)

Author Alex
10-02-2024, 15:37
Advanced Hover Vehicle System
Unreal Engine 5 - Advanced Hover Vehicle System plugin made in C++ usable in any project (even blueprint projects) *** Fully customizable! Planetary Gravity, Directional Gravity, Flying system, Framerate Independent *** This plugin is easy to use; A few clicks and done, it's in your project! It's made in two C++ classes that you don't even need to open! Fully customizable to your own

[UE] Object Distribution Tool v5.3

Author Alex
9-02-2024, 19:24
Object Distribution Tool
Welcome to the innovative world of Leartes Studios, where passion for gaming meets Unreal Engine’s automation possibilities. As a Leading Art Outsource company, Leartes Studios is dedicated to pushing the boundaries . Object Distribution Changes *Added a feature that automatically organizes completed distributions into folders based on the preset name and distribution version. This new

[UE] Line Of Sight. Dynamic mesh. v5.3

Author Alex
8-02-2024, 15:14
Line Of Sight. Dynamic mesh.
Create Line Of Sight (Field of vision) for object detection or use in postprocess. The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. Easy use in blueprint. 2 geometric types: arch and line. Creates 2 arches. Rotate along X, Y, Z. Not only Z (Top-Down games). High

[UE] Play Services: Billing v5.2

Author Alex
7-02-2024, 11:12
Play Services: Billing
Update to Google Play Billing Library Version 6 for enhanced in-app purchases. Simplify monetization and provide a seamless payment experience for your players in your Android Games. Unleash the power of Google Play Billing Library Version 6 in your Unreal Engine Android games with our supported plugin. Seamlessly transition to Google Play Billing Library Version 6 and stay ahead of

[UE] Play Services Goodies v5.2

Author Alex
7-02-2024, 11:11
Play Services Goodies
Google Play Games Services - Login, Achievements, Leaderboards. Google Play Games Services plugin exposes Google Play Login, Achievements, and Leaderboards functionality. Login also allows getting the access token to authenticate the user in Firebase Goodies. Features: 🧍 Google Play Games login including requesting the access token (can be used with Firebase) 🏆 Achievements 🏅

[UE] Firebase Goodies v5.2

Author Alex
7-02-2024, 11:09
Firebase Goodies
Firebase implementation for iOS/Android apps for Unreal Engine. Supported features: Remote Config ⚙️ (works in Editor/Desktop) Authentication 🧍 (works in Editor/Desktop - partially) Analytics 📈 Cloud Storage 🗄️ (works in Editor/Desktop) Realtime Database 🗄️ (works in Editor/Desktop) Firestore 🗄️ (works in Editor/Desktop) Cloud Messaging ☁️ Crashlytics 💥 Cloud Functions ☁️ (works in

[UE] EasyAds Pro(+Mediation) v5.1-5.2

Author Alex
7-02-2024, 10:52
EasyAds Pro(+Mediation)
Integrates Google AdMod for iOS and Android! it will help you easily integrate AdMob,Vungle, Unity, ChartBoost in your games, both Android and iOS use the same code. All features are available in C++ and Blueprint. This plugin automatically processes ads reload and all other details so, you can easily use it.

[UE] Mixamo Animation Retargeting 2 v5.1-5.3

Author Alex
5-02-2024, 21:13
Mixamo Animation Retargeting 2
UE5 editor plugin for precise and automated retargeting of skeletons, skeletal meshes and animations created with and exported from Mixamo tools (Auto-Rigger, 3D Characters, 3D Animations). Supports Root Motion, Full Body IK. Technical Details • Editor plugin. • No third party code. • Supports all Mixamo skeletons. • Supports the classic UE4 Mannequin skeleton. • Supports the new UE5

[UE] Bulk Image Generator v2.0 (5.3)

Author Alex
3-02-2024, 11:24
Bulk Image Generator
Easy way to generate bulk images with transparent, colored or custom background Version V2 available now. Lot of new cool features added. Please check the new videos to get familiar with the changes. Important change V2: do not fill in any materials in post process volume! short vid that you should watch V2: detailed video explaining new features: video link Quick Overview V1 :

[UE] IGToolsPP: Speedtree to Pivot Painter 2.0 v1.5 (5.3)

Author Alex
3-02-2024, 11:21
IGToolsPP: Speedtree to Pivot Painter 2.0
Speed Tree to Pivot Painter 2.0 plugin (IGToolsPP) allows to import a tree generated in Speed Tree (exported as USD – universal scene description) in Unreal Engine in order to create the following; A static mesh (nanite or not) with the additional UV channel and textures needed for Pivot Painter 2 wind animation A material layer implementing the wind animation A set of materials for

[UE] Pivot Tool v1.3.6 (4.27, 5.0, 5.1, 5.2, 5.3)

Author Alex
3-02-2024, 11:16
Pivot Tool
Pivot Tool is a pivot editor for Unreal Engine. With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27 pivot presets. You can bake the pivot changes into static mesh right inside Unreal Editor, there is no need to open 3D modeling software for pivot position tweaking. Technical Details List of Features: • Modify and bake mesh pivot

[UE] Ultimate Level Art Tool - ULAT ( Tools / Plugin ) v5.3

Author Alex
2-02-2024, 11:04
Ultimate Level Art Tool - ULAT ( Tools / Plugin )
Ultimate Level Art Tool / Plugin with high Capability to Automate Level Art and Environment Art Welcome to the innovative world of Leartes Studios, where passion for gaming meets Unreal Engine’s automation possibilities. As a Leading Art Outsource company, Leartes Studios is dedicated to pushing the boundaries . As an art outsource company, our primary focus has been on delivering

[UE] Component Timeline v1.2.0 (5.1, 5.2, 5.3)

Author Alex
30-01-2024, 12:30
Component Timeline
Adds timeline to component blueprints. 100% of blueprint actor timeline features The Component Timeline plugin provides all the functionality of the Timeline node from the actor blueprint with the added convenience of placing timeline nodes directly in component blueprints. It's easy to set up and use. With features such as editing of curves, event tracks, and looping options, the

[UE] SKG Shooter Framework V2 v1.1.5 (5.3)

Author Alex
29-01-2024, 19:04
SKG Shooter Framework V2
Blueprint Exposed, Multiplayer Ready, FPS Framework. The V2 of the plugin is for Engine Versions 5.3 and Newer Features: Written Entirely in C++ with Components, No actor classes or interfaces Full Procedural Animation System Attachment system for all types of customization including characters Custom Physical Materials Magnified Scopes Simulated Scope Eye box Lights/Lasers Forward

[UE] HTTP Requests for Blueprints v5.3

Author Alex
29-01-2024, 15:11
HTTP Requests for Blueprints
Making HTTP Request and REST API easy. Hello, this plugin is designed and attempted to make HTTP Request easy with a single node. Features: (Please include a full, comprehensive list of the features of the product) HTTP Requests GET POST DELETE PATCH PUT HEAD VIEW OPTIONS LINK UNLINK LOCK UNLOCK PURGE COPY Code Modules:

[UE] Journeyman's Minimap v1.2 (5.1-5.3)

Author Alex
29-01-2024, 11:00
Journeyman's Minimap
A flexible, optimized minimap and fog of war system. Add a stylish borderless or bordered minimap to your game and hook up your own gameplay driven animations. Enable fog of war for limited vision. All features are multiplayer ready. Technical Details: Maps – Control size manually or automatic via UMG – Rectangular, circular + bordered, borderless, transparent – Create backgrounds by

Download Code Plugins assets for Unreal Engine 4/5

A plugin is an additional part, which, when added to the main program greatly enhances its capabilities. This is especially true when it comes to game engines. The fact is that the standard functionality, for example, Unreal Engine may not be enough for all development needs. And this is where plugins come to the rescue, greatly expanding the toolkit.

Plug-ins for Unreal Engine - is something that is intended to accelerate the development of the game project many times.

Here are just some of the plugins that you can find on our website:

trueSKY

The trueSKY plugin renders the weather in real time and gives you access to a wide range of effect settings. For example, you can make major battles automatically start a storm, which will give a special dramatic effect.

Not Yet: Dialogue System

One of the necessary basic functions in many games is the ability to communicate with NPCs. The Not Yet: Dialogue System plugin allows you to create a dialogue system, which can have both a linear structure, and branched, with a variety of replicas. The plugin supports blueprints and is also completely open source.

Menu System Pro

The first thing most often encountered by users in the game is the menu. The Menu System Pro plugin for Unreal Engine will allow you to create a quality menu, which will be available for a wide customization, as well as implement all the basic features. For example, Menu System Pro gives you the ability to adjust the graphics quality and so on.

Smart Spline Generator

Smart Spline Generator is an incredibly useful thing for level designers. Especially if you need to draw rope bridges between soaring islands, wires between poles, as well as running a railroad in the mountains and doing other fairly specific things.

But what exactly does the Smart Spline Generator do? It creates collision-aware splines in the game world, allowing you to prototype the above types of objects in a matter of minutes.

AI Spline-Based Movement System

The AI Spline-Based Movement System is a code-based plugin that allows you to make AI character movement on meshes more natural and smoother, without sacrificing performance and by simply replacing the standard MoveTo blueprint nodes and behavior tokens with custom ones - from the plugin.

FPS Shooter Recoil Animation

This plugin is designed to improve gunplay in your game with procedural, quality and smooth recoil animation.

Brushify - Country Roads Pack

Brushify - Country Roads Pack allows you to add realistic country roads to levels. By the way, what's really cool about Brushify - Country Roads Pack is that this data pack also works great with other Brushify packs.

Blockout Tools Plugin

Blockout Tools is a lightweight and extremely easy to use toolkit for quickly adjusting levels in Unreal Engine 4 and Unreal Engine 5. It consists of various elements with scaling and conversion capabilities. The Blockout Tools Plugin also allows you to customize the three-plane mesh material, which facilitates the level design workflow.

MySQL Integration

MySQL Integration is a plugin that allows you to connect Unreal Engine projects to MySQL Server. This leads to easier and faster querying of blueprints.