[UE] Advanced Hover Vehicle System v1.0 (5.3)

Author Alex
10-02-2024, 15:37
Advanced Hover Vehicle System
Unreal Engine 5 - Advanced Hover Vehicle System plugin made in C++ usable in any project (even blueprint projects) *** Fully customizable! Planetary Gravity, Directional Gravity, Flying system, Framerate Independent *** This plugin is easy to use; A few clicks and done, it's in your project! It's made in two C++ classes that you don't even need to open! Fully customizable to your own

[UE] Object Distribution Tool v5.3

Author Alex
9-02-2024, 19:24
Object Distribution Tool
Welcome to the innovative world of Leartes Studios, where passion for gaming meets Unreal Engine’s automation possibilities. As a Leading Art Outsource company, Leartes Studios is dedicated to pushing the boundaries . Object Distribution Changes *Added a feature that automatically organizes completed distributions into folders based on the preset name and distribution version. This new

[UE] Play Services: Billing v5.2

Author Alex
7-02-2024, 11:12
Play Services: Billing
Update to Google Play Billing Library Version 6 for enhanced in-app purchases. Simplify monetization and provide a seamless payment experience for your players in your Android Games. Unleash the power of Google Play Billing Library Version 6 in your Unreal Engine Android games with our supported plugin. Seamlessly transition to Google Play Billing Library Version 6 and stay ahead of

[UE] Play Services Goodies v5.2

Author Alex
7-02-2024, 11:11
Play Services Goodies
Google Play Games Services - Login, Achievements, Leaderboards. Google Play Games Services plugin exposes Google Play Login, Achievements, and Leaderboards functionality. Login also allows getting the access token to authenticate the user in Firebase Goodies. Features: 🧍 Google Play Games login including requesting the access token (can be used with Firebase) 🏆 Achievements 🏅

[UE] Firebase Goodies v5.2

Author Alex
7-02-2024, 11:09
Firebase Goodies
Firebase implementation for iOS/Android apps for Unreal Engine. Supported features: Remote Config ⚙️ (works in Editor/Desktop) Authentication 🧍 (works in Editor/Desktop - partially) Analytics 📈 Cloud Storage 🗄️ (works in Editor/Desktop) Realtime Database 🗄️ (works in Editor/Desktop) Firestore 🗄️ (works in Editor/Desktop) Cloud Messaging ☁️ Crashlytics 💥 Cloud Functions ☁️ (works in

[UE] EasyAds Pro(+Mediation) v5.1-5.2

Author Alex
7-02-2024, 10:52
EasyAds Pro(+Mediation)
Integrates Google AdMod for iOS and Android! it will help you easily integrate AdMob,Vungle, Unity, ChartBoost in your games, both Android and iOS use the same code. All features are available in C++ and Blueprint. This plugin automatically processes ads reload and all other details so, you can easily use it.

[UE] Mixamo Animation Retargeting 2 v5.1-5.3

Author Alex
5-02-2024, 21:13
Mixamo Animation Retargeting 2
UE5 editor plugin for precise and automated retargeting of skeletons, skeletal meshes and animations created with and exported from Mixamo tools (Auto-Rigger, 3D Characters, 3D Animations). Supports Root Motion, Full Body IK. Technical Details • Editor plugin. • No third party code. • Supports all Mixamo skeletons. • Supports the classic UE4 Mannequin skeleton. • Supports the new UE5

[UE] Bulk Image Generator v2.0 (5.3)

Author Alex
3-02-2024, 11:24
Bulk Image Generator
Easy way to generate bulk images with transparent, colored or custom background Version V2 available now. Lot of new cool features added. Please check the new videos to get familiar with the changes. Important change V2: do not fill in any materials in post process volume! short vid that you should watch V2: detailed video explaining new features: video link Quick Overview V1 :

[UE] IGToolsPP: Speedtree to Pivot Painter 2.0 v1.5 (5.3)

Author Alex
3-02-2024, 11:21
IGToolsPP: Speedtree to Pivot Painter 2.0
Speed Tree to Pivot Painter 2.0 plugin (IGToolsPP) allows to import a tree generated in Speed Tree (exported as USD – universal scene description) in Unreal Engine in order to create the following; A static mesh (nanite or not) with the additional UV channel and textures needed for Pivot Painter 2 wind animation A material layer implementing the wind animation A set of materials for

[UE] Pivot Tool v1.3.6 (4.27, 5.0, 5.1, 5.2, 5.3)

Author Alex
3-02-2024, 11:16
Pivot Tool
Pivot Tool is a pivot editor for Unreal Engine. With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27 pivot presets. You can bake the pivot changes into static mesh right inside Unreal Editor, there is no need to open 3D modeling software for pivot position tweaking. Technical Details List of Features: • Modify and bake mesh pivot

[UE] Ultimate Level Art Tool - ULAT ( Tools / Plugin ) v5.3

Author Alex
2-02-2024, 11:04
Ultimate Level Art Tool - ULAT ( Tools / Plugin )
Ultimate Level Art Tool / Plugin with high Capability to Automate Level Art and Environment Art Welcome to the innovative world of Leartes Studios, where passion for gaming meets Unreal Engine’s automation possibilities. As a Leading Art Outsource company, Leartes Studios is dedicated to pushing the boundaries . As an art outsource company, our primary focus has been on delivering

[UE] Component Timeline v1.2.0 (5.1, 5.2, 5.3)

Author Alex
30-01-2024, 12:30
Component Timeline
Adds timeline to component blueprints. 100% of blueprint actor timeline features The Component Timeline plugin provides all the functionality of the Timeline node from the actor blueprint with the added convenience of placing timeline nodes directly in component blueprints. It's easy to set up and use. With features such as editing of curves, event tracks, and looping options, the

[UE] SKG Shooter Framework V2 v1.1.5 (5.3)

Author Alex
29-01-2024, 19:04
SKG Shooter Framework V2
Blueprint Exposed, Multiplayer Ready, FPS Framework. The V2 of the plugin is for Engine Versions 5.3 and Newer Features: Written Entirely in C++ with Components, No actor classes or interfaces Full Procedural Animation System Attachment system for all types of customization including characters Custom Physical Materials Magnified Scopes Simulated Scope Eye box Lights/Lasers Forward

[UE] HTTP Requests for Blueprints v5.3

Author Alex
29-01-2024, 15:11
HTTP Requests for Blueprints
Making HTTP Request and REST API easy. Hello, this plugin is designed and attempted to make HTTP Request easy with a single node. Features: (Please include a full, comprehensive list of the features of the product) HTTP Requests GET POST DELETE PATCH PUT HEAD VIEW OPTIONS LINK UNLINK LOCK UNLOCK PURGE COPY Code Modules:

[UE] Journeyman's Minimap v1.2 (5.1-5.3)

Author Alex
29-01-2024, 11:00
Journeyman's Minimap
A flexible, optimized minimap and fog of war system. Add a stylish borderless or bordered minimap to your game and hook up your own gameplay driven animations. Enable fog of war for limited vision. All features are multiplayer ready. Technical Details: Maps – Control size manually or automatic via UMG – Rectangular, circular + bordered, borderless, transparent – Create backgrounds by

[UE] Dungeon Architect (UE) v2.31.1 (5.2-5.3)

Author Alex
29-01-2024, 10:49
Dungeon Architect (UE)
Procedural Level Generation system. Build your games faster with this award winning suite of level generation tools. Design the layout of your levels using powerful node based systems. Create key-locks, teleporters, cyclic paths and much more! Features: • Build vast levels procedurally with a single click with various tweakable parameter, either at design time or at runtime. • Manually

[UE] Advanced Fly Insects System v1.7.5 (5.3)

Author Alex
29-01-2024, 09:58
Advanced Fly Insects System
Insects react to any primitive objects with a collision of any complexity and react on any pawn or characters. And find idle points. Features: Easy use! One C++ class One actor blueprint 2 Insect static mesh 1 Hive static mesh 4 Materials for insects Texture Resolutions 1024x1024 The core code is realized by C++. Doesn't require knowledge of C ++

[UE] ComboMeter v5.2

Author Alex
27-01-2024, 16:45
ComboMeter
ComboMeter is an Unreal plugin, I've developed for my own game. It's similar to many of the combo counter/guage we have seen in our favourite action games. The player will be ranked based on the variations he/she executed taking into account of repetitions. Also the move executed can be weighted to differentiate between light, medium and heavy attacks.

[UE] UIWS - Unified Interactive Water System v5.3

Author Alex
27-01-2024, 15:05
UIWS - Unified Interactive Water System
Drag and drop Interactive water bodies that simulate interactive ripples and interactive caustics. Waves interact with foliage. Works with any material. UIWS is the leading solution for dynamic interactive water bodies in Unreal Engine 4. Beautiful unified interactive fluid, interactive caustic lighting, collision and damage handling and more! The plugin is super easy to use with