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[UE] VolumetricFog v5.0-5.3

Author Alex
28-09-2023, 10:07
VolumetricFog
A set of volume fog blueprint tools that can be used to adjust the shape of different textures, and can also achieve the desired effect by changing the shape of the model. Multiple parameter adjustments to freely control the shape of the fog. Features: Volumetric fog Shape Type Texture 2D Volume Texture Height Method Actor Position Distance Field Height Capture Noise Settings Number of

[UE] Ultra Volumetrics v5.3

Author Alex
28-09-2023, 10:03
Ultra Volumetrics
Ultra Volumetrics easily adds local volumetric fog to any project with many adjustable parameters and functions. Features: Fog presets with the ability to add your own Change fog color Third Person and First Person fading effect Distance field based fog Self shadowing Rotational fog Spline based fog blueprint Quality settings based on distance Randomize function (with seed numbers)

[UE] Shader World : procedural landscape, ocean, foliage v2.7.3 (5.2)

Author Alex
28-09-2023, 10:01
Shader World : procedural landscape, ocean, foliage
Shader World is an alternative to Unreal Engine Landscape, which can be edited at runtime, in packaged games, while Unreal Engine Landscape is completely static once the game is packaged. Shader World is currently the only fully GPU accelerated tool for procedural world generation available on the Unreal Engine marketplace, and was built by qualified engineers. World, collisions, asset

Fracture FX 2.1.1 for Maya 2017-2023 Win/Mac/Linux

Author Alex
28-09-2023, 09:56
Fracture FX 2.1.1 for Maya 2017-2023 Win/Mac/Linux
Fracture FX's scalable and event-based architecture provides artists with complete control over destruction simulations, resulting in faster shot finals and less man-hours per shot. Features: -Complete control over sim with events -Effortless sim scalability -Fast iterations with takes -Fracturing, splintering, split planes, clustering, interactive fracture pattern control. -Sticky

Unreal 5 Materials - Part 4 Post Process Materials

Author Alex
28-09-2023, 09:48
Unreal 5 Materials - Part 4 Post Process Materials
Your complete course for learning Materials in Unreal Engine 5 What you'll learn Learn industry standard best practices for Post Process Materials in Unreal 5 Understand the different components of the Scene Texture node and what buffers are available Build up a library of Realtime Blurs and Distortions to replicate real world photography effects Replicate multiple real world effects,

BIM- AutoCAD- Full Course

Author Alex
28-09-2023, 09:31
BIM- AutoCAD- Full Course
What you’ll learn Drawing Tools: Master Line, Circle, ETC Object Snap: Precise object Alignment Dimensions: Add Accurate Measurements Layouts: Create Multiple Views Templates: Consistent Designs with Master Pages 2D & 3D Design: Both Types of Designs. Advanced Techniques: Parametric, Dynamic Blocks, X-Refs Hands on Projects: Real World Application Professional Skills: Create Pro

Red Giant Trapcode Suite 2024.0.1 Win x64

Author Alex
27-09-2023, 18:58
Red Giant Trapcode Suite 2024.0.1 Win x64
Red Giant Trapcode Suite introduces M1 support for all Trapcode tools, granting users full access to all the power and speed of Apple Silicon. Additionally, Particular gains the beloved Layer Maps capabilities from Form. PARTICLE EFFECTS Trapcode Suite brings the power of 3D particle systems right into After Effects. Use particle emitters to create fire, water, smoke, snow and other

Pengzhen Zhang : How to Teach Yourself Environment Concept Art

Author Alex
27-09-2023, 15:20
Pengzhen Zhang : How to Teach Yourself Environment Concept Art
Follow Pengzhen Zhang breaking down his design processes while discussing how to use resources for self-teaching. Pengzhen Zhang has been a concept artist in the game industry since 2010. Born in Luoyang, China, he now lives in Montreal and has worked for Ubisoft Montreal as a senior concept artist since 2019. The city of Luoyang, where he was born, has a history of thousands of years

[UE] Open World AI Spawn System v4.17-4.27, 5.0-5.3

Author Alex
27-09-2023, 15:07
Open World AI Spawn System
An easy to use spawn system that will save you a lot on performance in open world games. Spawning and despawning are both taken care of by the Blueprints in this project, example AI is also included. List of Features: A spawn and de-spawn system perfect for open world games. Cleans up after itself to make sure it's very performance friendly. Example AI. (Friendly and basic zombie AI)

[UE] Modern RPG BUNDLE v6.0.3 (5.3)

Author Alex
27-09-2023, 15:02
Modern RPG BUNDLE
This project includes an expanded set of mechanics needed to create a RPG game. Features: ⚔ rpg Weapons Grenades Inventory System Weapon Modification Footsteps Craft AI Hold Breath Locomotion Melee Damage Dialogues Quests Stealth Kill 🖥️ menu Network connection Lootbox Gameplay, controls, graphics and audio settings Assignments Statistics Profile Different weapon and character skins 🚗

Auto MZP Maker v1.0.1 - Script for 3ds Max

Author Alex
27-09-2023, 11:42
Auto MZP Maker v1.0.1 - Script for 3ds Max
AutoMZP Maker is a 3ds Max script made for creatives who want to focus on their scripts without wasting time building self-installing packages. It offers both a tool for making a complete .mzp package and one for encrypting .ms files only. Tested on 3ds Max: 2016 - 2018 - 2020 Main features Possibility of fast creating an MZP package or just encrypting Maxscipt files Ability to choose

Unity VR Multiplayer Development (Oculus & Photon Fusion)

Author Alex
27-09-2023, 11:38
Unity VR Multiplayer Development (Oculus & Photon Fusion)
Complete Unity VR Multiplayer Development Course for the Oculus Integration, Meta Avatars & Photon Fusion What you'll learn Oculus Integration Bascis Unity VR Development Basics Beginner to Intermediate C#-Programming Multiplayer Development Basics with Photon Fusion Advanced Meta Avatars SDK integration with Photon Fusion Complete Beginner to Professional XR Developer Walkthrough

Midjourney Made Easy: A Beginner'S Guide To Ai Art Creation

Author Alex
27-09-2023, 11:22
Midjourney Made Easy: A Beginner'S Guide To Ai Art Creation
Master the Basics, Navigate Discord, Craft Unique AI Artworks, and Engage with the Midjourney Community What you'll learn Master the Basics of Midjourney: Grasp the foundational concepts and navigate the Midjourney platform with ease. Create Unique AI Artworks: Harness the power of AI to craft distinctive art pieces tailored to your vision. Integrate Discord with Midjourney: Seamlessly

[UE] Blacksmith Props - Blacksmith Forge- Medieval Props v5.0-5.2

Author Alex
27-09-2023, 11:18
Blacksmith Props - Blacksmith Forge- Medieval Props
In this pack you'll find a collection of 21 high quality nanite meshes featuring 4k textures and a high attention to detail to enable you to prop up your medieval scenes with ease. Features Nanite - All assets were crafted from the ground up to utilize nanite to its fullest potential. 4K - All textures are 4k to ensure all props are highly detailed even up close. Easy - Easy to use and

[UE] Throw Helper VR Component v5.0

Author Alex
27-09-2023, 11:16
Throw Helper VR Component
Throw Helper VR Component automatically corrects direction and speed of the object thrown by the player, so the object (basketball, grenade, knife, you name it) always hits the bull's eye! Depending on the Throw Helper VR Component parameters (angular accuracy in the XY plane, the maximum percentage deviation from the optimal value of the throw speed and maximum distance to Target), a

[UE] NIAGARA : Blood VFX Pack v4.26-4.27, 5.0-5.2

Author Alex
27-09-2023, 11:15
NIAGARA : Blood VFX Pack
This pack contains over 111 blood effects created with Niagara. Many parameters are exposed in order to adjust them easily and quickly. EFFECTS AND FEATURES : Various splashes ( different sizes, with burst, with Hit, with smoke, with sparks etc.) Sword Trail ( with environment interaction) Ribbons ( with environment interaction) Skeletal Mesh : Blood Explosion Ground splashes Bleeding

Aescriprs Connect Layers PRO v1.3.3

Author Alex
27-09-2023, 11:08
Aescriprs Connect Layers PRO v1.3.3
Connect Layers PRO (CLP) is a tool for Adobe After Effects that allows you to connect composition layers with lines created using shape layers. CLP provides a simple, clean, and compact creation panel to choose the type of connection. Once the connection is created, you can modify the appearance of the connecting lines using the Styles panel.