3D graphics and animation video courses

3D and animation is about the creation of various animation with three-dimensional computer graphics. All of these are actively used in films, games, advertising and many other fields. The courses you will find on this page are aimed at a wide range of competence levels. They will suit those who have never tried in animation, and those who are already an experienced animator and creator of 3D, and just want to improve their skills.

You can download any of them absolutely for free and you don't even need to go through the registration procedure. Absolutely all of them have been checked for the absence of malware, so you can use them without any worries.

SketchUp Pro 2024 Essential Training

Author Alex
Today, 09:16
SketchUp Pro 2024 Essential Training
Find out how you can build your design ideas with SketchUp Pro. In this essential training, interior designer and instructor Tammy Cody teaches you the essentials of SketchUp and helps you build a solid foundation in 3D modeling. Get an overview of essential tools and learn how to make the most of proper modeling techniques and organization. Explore the user interface, as well as how

Manga,MAYA,Meta

Author Alex
Yesterday, 09:58
Manga,MAYA,Meta
Learning animation from concept art in manga all the way through 2D,3D production to use of AR What you'll learn: Introduction to animation 2D 3D modeling Production pipeline 3D Basic Photoshop for animation use Coloring 3D Requirements: No requirement. whoever interested in 3D and 2D animation Description My name is Ming Han, Ln. was born and grew up in Taiwan, was interested in

Stylized 3D Environments with Blender 4 Geometry Nodes

Author Alex
10-04-2024, 19:02
Stylized 3D Environments with Blender 4 Geometry Nodes
Master Stylized Environments with Blender 4 Geometry Nodes: Unlock Your Creative Potential in 3D Modelling What you'll learn: • Foundations of Blender 4 and Geometry Nodes: Begin with a solid grounding in the basics of Blender 4, focusing on its innovative Geometry Nodes system • Procedural Environment Creation: Use Geometry Nodes to procedurally generate dynamic and complex 3D

MaxScript Basic Course

Author Alex
10-04-2024, 09:09
MaxScript Basic Course
An initial course to make a quick start in programming in MaxScript for Autodesk 3Ds Max. What you'll learn Understanding how scripts are structured, types, launching, saving. Basic programming principles: variables, loops, arrays, functions. Writing your own simple scripts. Lots of application and automation examples. How to understand errors in code, where to look for information.

SOLIDWORKS 2024 Essential Training

Author Alex
9-04-2024, 09:49
SOLIDWORKS 2024 Essential Training
SOLIDWORKS is the premier product-design software—enabling you to deliver innovative solutions to market faster. In this course, Gabriel Corbett teaches you how to build ready-to-manufacture parts and assemblies as well as detailed drawings and itemized bills of materials in SOLIDWORKS 2024. Learn how to create 2D sketches and then extrude, revolve, loft, and sweep these features into

New. Weapon Modeling For Aaa Games In Blender

Author Alex
8-04-2024, 18:50
New. Weapon Modeling For Aaa Games In Blender
We are going to model AK-47 from our first primitive to complex model for AAA games using Blender and Substance painter. What you'll learn Blender interface and tools Modeling techniques (hardsurface, subdivision) Weapon creation pipeline UV unwraping process with UDIMS Highpoly creation with modifiers Export/Import Substance painter interface and tools Texturing workflows Rendering

Introduction To 3D Sculpting In Blender - Model A Dragon

Author Alex
8-04-2024, 17:01
Introduction To 3D Sculpting In Blender - Model A Dragon
Every step of creating your own Dragon in Blender; blocking, modelling, sculpting, rigging, painting, lighting. What you'll learn The fundamentals of sculpting creatures The workflow behind making characters for games, animations or film How to use sculpting brushes How to quickly texture, rig and pose a creature Requirements This is a beginner friendly course, you just need a computer

Geometry Nodes: Make Procedural Buildings in Blender 4

Author Alex
8-04-2024, 16:32
Geometry Nodes: Make Procedural Buildings in Blender 4
Learn to Create Procedural Buildings in Blender using Geometry Nodes What you'll learn: You will learn Geometry Node from Basics to Intermediate level. You will learn how to make Procedural Buildings using Geometry Nodes. You will create 1 Small House, 3 Buildings and One Highly customizable Stair. By the end of this course you will have strong foundation of procedural generation.

Guilty Gear Stylized shader in Blender's Eevee

Author Alex
8-04-2024, 15:14
Guilty Gear Stylized shader in Blender's Eevee
Blender's eevee viewport can help you decide the look of your next toon shaded project. We will review the GuiltyGear shading covering all you need to know to recreate the look in #realtime. I will guide you from the Softimage techniques in which the original game was created, all the way into adopting those techniques with Blender. Purchased options details: Part 1: Guilty Gear

Texture paint a Castle in Blender 4.1 by Years of experience

Author Alex
8-04-2024, 09:04
Texture paint a Castle in Blender 4.1 by Years of experience
important tips of hand painting low-poly game assets in blender 4.1 What you'll learn Use Blender and understand it's interface Tips of UV Unwrapping, Know where to place mark seams How to use brash in blender Use Krita to change the look of your model in blender Project file is included Requirements Mac or PC capable of Running Blender Version 3.1 or above You will learn all of the

Sculpting Materials in Zbrush – Volume 1 - In-Depth Tutorial Course

Author Alex
8-04-2024, 08:51
Sculpting Materials in Zbrush – Volume 1 - In-Depth Tutorial Course
Sculpting Materials in Zbrush – Volume 1 In this course, we will guide you through the techniques for sculpting ten unique tileable materials, each varying in complexity, using Zbrush. SCULPTED 100% IN ZBRUSH This course will showcase how to sculpt over 10 different tileable materials 100% in Zbrush. Using a mix of narrated and timelapsed content it will give you a solid overview on

Blender Bros - Patreon Tutorials Pack 2020-2023

Author Alex
8-04-2024, 08:22
Blender Bros - Patreon Tutorials Pack 2020-2023
WHAT YOU'LL ACHIEVE Jumpstart Your 3D Career Exclusive Blender hard surface modeling training, courses, and resources. Start building your 3D career today! The Secret to Design Learn our simple approach to hard surface design, presentation, lighting and more. Your portfolio will thank you. Earn an Income Discover the secret recipe to creating jaw-dropping work that sells. Let's make

Blender Bros - Beginners Guide to 3D Modeling in Blender

Author Alex
5-04-2024, 12:05
Blender Bros - Beginners Guide to 3D Modeling in Blender
Welcome to The Beginners Guide to 3D Modeling in Blender! This course is meant to provide a complete introduction to 3D modeling for those that have never been exposed to it, or who have limited experience. This course has 2 instructors: Josh Gambrell and Ponte Ryuurui, both seasoned Blender users. We use Blender every day and make a living from it. You'll learn how to create two

SciFi Crate Design in Blender - REMASTERED

Author Alex
5-04-2024, 09:56
SciFi Crate Design in Blender - REMASTERED
SciFi Crate Design in Blender - REMASTERED now has two additional modeling/rendering tutorials for two SciFi environments for both of the crates. All original content is still available for download, and should be completed first before modeling the environments. Remastered content is titled 'REMASTERED'. You will get: - 5h+ of additional content - 2 environment design tutorials

Download 3D & Animation video tutorials

In this section you will find everything you need to learn how to create 3D objects and characters as fast as possible. And not only to create, but also to animate, include in complex scenes, properly superimpose sound and much more. Basically, all your work will be done in Autodesk Maya.

Thanks to the effective method of self-study along with theoretical lessons and material from our tutorials you will do a lot of practical exercises and thus consolidate the material you've learned. Only in this way you can learn to apply what you have learned in practice, creating believable and vivid animation.

To be more specific about what guides are on this page, here's one example. Here you'll find a guide that explains all 12 basic laws and principles of animation that are time-tested, namely:

  • Squash & stretch;
  • Anticipation;
  • Staging;
  • Straight ahead & pose to pose;
  • Follow through & overlapping action;
  • Slow in & slow out;
  • Arcs;
  • Secondary action;
  • Timing;
  • Exaggeration;
  • Solid drawing/solid posing;
  • Appeal.

Whatever the heights of the animator, without a thorough knowledge of the principles and laws of animation to achieve these heights would be impossible. That is why you should really pay attention to the manuals published on this page.

Earlier we mentioned in passing that basically all the guides here rely on the fact that you will work in Maya. So let's go into a little more detail about what Maya is all about.

Why Maya?

To understand why the main emphasis on Autodesk Maya, then you need to understand what are the advantages and features of this utility. So, this is a professional program for creating 3D graphics. With its help, you can create three-dimensional models and objects, simulate figures and do graphic processing of objects. This, of course, not all the features of this utility. One of the features is that the developers are constantly updating Maya, adding more and more new tools, with which to work is much easier and more enjoyable.

For example, in one of the updates of Maya was added deformer Delta Mush, which is now used almost everywhere in the program. This tool is used in the vast majority of different workflows: smoothing rough surfaces, skinning without coloring, making corrections after smoothing other deformations to approximate the original model geometry and much more.

This is really just one example, but it should be enough to understand why many of the tutorials on this page focus specifically on getting the word out about working with Autodesk Maya. It's a handy, modern, and powerful utility that receives updates with regular frequency, and has all the tools you need for projects of almost any complexity and any scale.

And lastly, let's talk about what an animator and 3D creator should know and understand in general. This largely depends on the specialization you choose. But first of all let's talk about the basic knowledge and skills, which should be developed as a basis:

  • Drawing skills - knowledge of classical drawing will be very useful in the job. However, a 3D-animator doesn't have to be an artist, but he needs to be able to see images in dynamics and the whole scene as a whole.
  • Confident possession of the special software and working tools - most animators, as we have already found out, choose the package Autodesk Maya, and this is a fairly justified move. However, if you want to become a really cool animator, it is highly desirable to master at least a few more programs. For example, 3ds Max.

3D animation is a very special profession. To some professions you can treat evenly and still work successfully. But to succeed in animation, it is necessary to love it.

This profession is difficult and very interesting. If you feel the desire to give soul to 3D models - we believe that you can overcome all the difficulties that arise, and our guides will help you with this!