Realistic Natural Environments in Unreal Engine 5 (2023) ENG-RUS

Author Alex
8-05-2023, 15:13
Realistic Natural Environments in Unreal Engine 5 (2023) ENG-RUS
What you'll learn Learn the basics of creating Natural Environments in Unreal Engine 5 with a Project based approach Learn the basics of Lighting in Unreal Engine 5 with a Project based approach Learn the basics of Camera Animation in Unreal Engine 5 with a Project based approach Learn the basics of Rendering in Unreal Engine 5 with a Project based approach Requirements Some experience

CG Boost - Master 3D Environments in Blender 2022 (RUS)

Author Alex
8-05-2023, 14:44
CG Boost - Master 3D Environments in Blender 2022 (RUS)
Want to create large-scale 3D landscapes in Blender but don't know how? Everything you need to learn in ONE place In this course, you will learn every important workflow for landscape creation in Blender, without the use of any paid add-ons or assets. You will learn how to create mountains, oceans, forests, deserts, clouds and weather effects. No need to search for online videos

How to Make a Stylized Outdoor Environment from Start to Finish (ENG-RUS)

Author Alex
1-04-2023, 17:35
How to Make a Stylized Outdoor Environment from Start to Finish (ENG-RUS)
A Complete Course that teaches how to easily create a simple Stylized Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model, sculpt, texture, and put everything together into a scene with search Unreal Engine 4. Details: _Over 20 Instructional Videos on how to model, texture, and set everything up in search Unreal Engine 4 _Access to all the

Houdini Ocean Effects (ENG-RUS)

Author Alex
1-04-2023, 17:06
Houdini Ocean Effects (ENG-RUS)
With the release of Houdini 13.0 SideFX has extended their Ocean FX tools that were introduced in H12.5. Easy to use shelf-tools allow one click setups of complicated networks. Though as prof Nick Nimble found there are still quite a few hurdles you have to take if you want to put a boat on an ocean. This course covers the Ocean FX tools, how they work and gives an insight in when to

Unreal Engine Game Environment design MasterClass Part 1-3 (ENG-RUS)

Author Alex
1-04-2023, 15:02
Unreal Engine Game Environment design MasterClass Part 1-3 (ENG-RUS)
Requirements already have experience with 3d modeling / texturing tools и он не для новичков ... в нем нет замедлений, нет заранее спланированных вещей или чего-то подобного. Студенты в реальном масштабе времени, смогут следить за тем, как я довожу начатое до конца. Продолжительность: 45:00:00 Язык озвучки: Английский, Русский (отдельным файлом)

Creating Stylized VFX in Unreal Engine 5 (ENG-RUS)

Author Alex
27-03-2023, 19:27
Creating Stylized VFX in Unreal Engine 5 (ENG-RUS)
Discover how to create visual effects for games using the most up-to-date techniques in Unreal Engine 5 with Senior VFX Artist at People Can Fly, Pawel Margacz. Learn Pawel’s complete workflow for creating magical spell FX for UE5 from scratch: Using meshes from Houdini and textures in Substance Designer, Pawel assembles a magical projectile in Niagara, demonstrating how to match

Abstract FX in Houdini Using Karma (ENG/RUS)

Author Alex
27-03-2023, 17:40
Abstract FX in Houdini Using Karma (ENG/RUS)
In this video tutorial, Saber Jlassi will explore a few advanced Abstract FX techniques in Houdini using Karma in Houdini 19. Most FX artists work on projects that include explosions, smoke, debris, and similar types of shots. However, abstract FX can sometimes be some of the most impressive-looking FX out there even if they are mainly used for R&D purposes. If you spend any amount

Substance Designer: 10 Most Useful Nodes with Javier Perez (ENG-RUS)

Author Alex
27-03-2023, 14:29
Substance Designer: 10 Most Useful Nodes with Javier Perez (ENG-RUS)
In this course, Javier Perez will cover the 10 most useful nodes in Substance Designer. These are the 10 nodes that he uses most frequently in create materials for work or his personal projects. This will not necessarily cover how to create a full material, but will cover how to create some specific patterns and achieve certain looks within Substance Designer. ------------------- В

Photofox - Illustrator PRO (2023) RUS

Author Alex
20-03-2023, 19:03
Photofox - Illustrator PRO (2023) RUS
Become a pro at Adobe Illustrator, build your portfolio, and earn $2,000 or more a month in design. WHO IS ILLUSTRATOR PRO FOR? - Wants to learn new techniques for working with Adobe Illustrator - Knows how to work, but wants to complete tasks faster and more efficiently. - Wants to build a diverse portfolio and increase the level of work - Wants a training program that will save time

Substance Designer Essentials by Javier Perez (ENG-RUS)

Author Alex
20-03-2023, 16:28
Substance Designer Essentials by Javier Perez (ENG-RUS)
Everything you need to know about Substance Designer. Substance Designer is one of the fastest-growing procedural texturing solutions in the industry today. In this brand new course, games industry veteran Javier Perez will guide you through everything you need to harness this powerful tool. -------------------------- Substance Designer – одно из самых быстро развивающихся приложений

Large Game Environment Creation - In-Depth Tutorial Course [UE5] RUS-ENG

Author Alex
20-03-2023, 16:09
Large Game Environment Creation - In-Depth Tutorial Course [UE5] RUS-ENG
Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting – and much more! This game art tutorial is perfect for students who have some familiarity with a 3d Modeling tool like Maya, Substance Designer/Painter,

ArtCraft – 3D Pro. Game environment pipelines (RUS)

Author Alex
1-02-2023, 18:33
ArtCraft – 3D Pro. Game environment pipelines (RUS)
Do you consider yourself a 3D artist? Working on straightforward pipelining, riveting lowpoles, baking, texturing, using PBR, but still getting kicked by art leads and recruiters not responding after completing test assignments in AAA projects? To solve these problems and improve your skills, we've designed a course using actual pipelines, bumps learned and passed burning deadlines by