Extensive material functions library for motion design and advanced dynamic UI development with UMG. MotionUI is an extensive material functions library for motion design and advanced dynamic UI development with UMG, designed for use in games, simulations, visualizations and cinematics on any platform.
Highly customizable and easy to use scan effect with ready actor component. Features: Highly customizable material and blueprint optimized for game 10 ready examples Reveal Objects/actors, detect their location and count meters between scan location and target
This huge package offers 109 materials in total - whole Real Materials series in one go: Wood Stone tiles Rust & grunge Steel & iron Precious metals Copper & brass Aluminum Zinc-plated Samples Brick & mortar Summary there are 63 metal and 46 non-metal surfaces.
"Highly customizable screen materials with many parameters as you wish. Textures can be combined and individually designed, the material is moving, it has more than 35 parameters, it can be customized as you wish. In addition, it can be changed from material settings to hologram or background screen.." Features: 50+ Material 1024x1024 Shape and Cylinder Texture ( For the
UE4 & UE5 frosted glass material pack optimized for games and architectural visualization
A Glass Material Shader built with Path Tracing in mind. Utilizing Unreal's accurate Path Tracer for quality Reflections, Refractions and Translucency. Perfect for creating custom realistic glass.
A content pack featuring many useful material functions for math, VFX and environment art, optimized for PC and consoles. These material functions are here to make your life easy, whether you are trying to learn about materials for VFX, or a professional making them every single day who needs to speed things up. These are tools I use to add life to characters, environment assets,
Weapon FOV is a very useful material node that improves the immersion of holding weapons in a first-person camera. This package will take your FPP camera view to industry standards without any noticeable additional cost.
A MasterMaterial with more than 100 parameter. All the features have an ON/OFF switch. This means you can get a variety of performance from simple prop material to a complex shader.
Material KIT to create UI background and borders procedurally via materials, usable in UMG! All the sample images of the KIT are created with UMG and included in the KIT as reference. Features: Rounded borders (each rounding settable individually) Stroke only (each round settable individually, both internal and external) Rounding settable as percentage or target pixel Flat color or
EXGEN is comprised of a collection of mathematical functions that let you generate parametric shapes of all sorts including fences, grilles, manholes, wall effects, architectural facades for fast and easy creations. Each master material is made up of a singular shape function combined with some additional common parameters that lets you add effects such as a border, additional wires as
Advanced master material supports multiple ice types like ground ice, ice cubes, icebergs, crystals, and icicles. A great solution for improving your level of storytelling on cold arctic maps. Designed and optimized for Mobile, Virtual Reality, and stylized PC/Console games.
Looking for a more realistic way to dispose of your characters? Add Realistic Decomposition to your game! This asset can be added to your project in less than two minutes and is entirely non-destructive!
A collection of 15 space skyboxes from 3 previous asset packs. Save 20% with single purchase.
This tool allows you to create environments easily and quickly, it has all the features of a AAA Game Studio. The Advanced Master Material For Props allows you to create environments easily and quickly. It has all the features of a AAA Game Studio. You can create 90% of your environments just with this material. You will no longer have to waste time creating dozens of small materials,
Looking to create content shot with that good old VHS camera? Don't simply put an overlay found on the internet, you want VHS? This is VHS! Ultimate VHS shader for Unreal Engine is a post process built in Unreal in a 100% procedural way adding the typical VHS effects. Everything is procedural so everything is fully customizable to fit your next project! It's not a simple overlay with
Pack of space and nebula materials that can be used on any mesh. Multiple textures and gradients are included in this package to help you customize the effects. Materials have many parameters, you can tweak the rim, distortions, gradient texture, scroll speed of background nebulas, and much more. This Asset also includes 27 baked nebulae Cubemap textures. These work perfectly for
All of these drawings contain high quality, the colors of these drawings can be changed, you can even create designs as you want with simple parameter settings, if you want to change the main source file of these designs, if you send your invoice via discord we can share the "AI SOURCES" files with you...
IN THIS FOLDER, YOU CAN FIND THE FOLLOWING PACKS: 1. Stylized Ice Textures 2. Stylized Lava Textures
IN THIS FOLDER, YOU CAN FIND THE FOLLOWING PACKS: 1. Stylized Egypt Textures 2. Stylized Atlantis Textures