Human Generator V4 Major Changes:
No more creation/finalize phase restriction!
Now all functionality is available at any time! You can for example still change the body proportions and height of the human after adding clothing.
New age system!
You can now make your humans look older and younger than you could before, with full body ageing.
More varied starting humans.
These new options will allow you to have more defined characters more quickly.
Super powerful new API.
Basically the whole add-on now runs on a behind the scenes API. This means almost every functionality of the add-on is quickly accessible through our new Human class.
7 new hair systems intended for aged humans.
Automatic haircards generation.
For when you want to use the humans in software that doesn’t support particle hair, or you find particle hair to be too heavy for your use case.
LOD generation.
Want to have lower resolution meshes? Use our new LOD generation feature, found in the processing menu.
And more “Process” tools!
Like custom scripts using our new API, renaming objects, materials, bones etc.
Other big changes.
New interface.
To accommodate the many options you have now the creation/finalize phase are gone, we reworked the interface to give you quicker access.
Batch Humans are now fully editable.
You can change anything you can on a regular human.
Many new body proportion sliders.
Like muscles, limb lengths and even stylized characters!
New eye sliders.
Like eye scale, eye distance, eye depth.
And much more!
Save almost every edit as a starting human, including hair, clothing, body changes etc.
Save your own custom diffuse textures
Much easier saving of shape keys to the library
Improved way of adding custom clothing
Manage custom content (delete, edit, etc.) with the Content Overview