UVPackmaster is the most efficient UV packer out there in terms of packing on CPU, but it also provides a Cuda-accelerated variant of the algorithm. When running on a GPU, it significantly outperforms all other packers available. But what can be faster than running an algorithm on a GPU? Running it on the CPU and all GPUs in the system simultaneously! UVPackmaster will do exactly that
A unique way to use your geometry nodes based assets. Build your own adjustment menu without development skills. Build and manage your own libraries that you can reuse or sell.
Material Tool Suite. Make & bake awesome custom materials using a polished procedural workflow that was designed for actual artists. Tell your model's epic story as you apply edge wear, grime, chipped paint, mud, scratches, and more! Fluent : Materializer gives you easy-to-use, infinite possibilities at the tips of your ambitious nerdfingers. Stay inside Blender as you create or
Goo Engine is a version of Blender by DillonGoo Studios with some key modifications to the source code that allow us to focus on NPR and Anime style rendering. Key features include the four custom Shader nodes we added to Eevee and Light Groups. You can learn about them on the Professor Goo YouTube channel.
K-Cycles 2023 with exciting features: Rendering Performance Update and Physically Based Light and Shadow Linking Recently added features: Rendering Performance Update (K-Cycles 2023 - 3.5/3.6) Physically Based Light and Shadow Linking (K-Cycles 2023 - 3.5/3.6)
Geometry Nodes toolset pack includes over 120 wide range of advance node groups to help improve and enhance procedural workflows
MESHmachine 0.13 works with Blender 3.6! MESHmachine is a blender mesh modeling addon with a focus on hard surface work without subdivision surfaces. Fuse and Unfuse Surfaces, create Variable Fillets and Washouts, edit and fix Bevel geometry, Unbevel and Unchamfer, create and clean up Boolean Intersections and create perimeter loops, keep earlier mesh states around as Stashes and use
GeoSim is an add-on which allows the creation of photorealistic, realtime, customizable planets in a matter of seconds. Combined with a robust and easy to use shader nodegroup, GeoSim is a must-have for any 3D artist looking to create space/sci-fi scenes.
Serpens is a node-based scripting addon for blender. It allows you to create real, installable python addons without touching a single line of code. Whether you want to make a simple panel with buttons you often use, create a pie menu to improve your workflow, or create something more complex to share online, Serpens lets you do this with nodes. If you want to have a good entry point
Everything is implemented with one material on one sphere The settings are divided into groups for easier navigation, the separators are shader nodes with -LARGE LETTERS IN the NAME-(not functional). You can use your own shaders for continents and oceans. As well as your cloud map. Atmosphere glow settings The material mixes two maps of the depths of the ocean. One is based on the
Sanctus Library is a growing collection of Procedural Materials, Geometry Nodes Assets and Image Decals. There are currently more than 700 assets and the list keeps growing periodically with free updates.
Cablerator is a Blender addon (2.8+) for creating and editing hanging cables: create cables by clicking on geometry create cables between points of curves draw cables on geometry or planes create cables from edges create hanging cables from objects create massive numbers of cables between selected faces use Blender physics to simulate cables create insulation between selected cables or
New Features All Gizmos (Cube, Plane, World) are now Real Size. (Right+click in Modal Mode to Reach their Dimensions) Automatic isolate Gizmos of Active Object, hidding all other guizmo in the Gizmo Collection Fit Gizmo Size with Mesh Size Switch between World Gizmos to drive serveral Textures Straight Unwrap Button Tweak Quick Uv Pro Materials from 3D Viewport (Alt+M shortcut) Change
What is PUPA Animate Pro? If you are looking for a tool to help you create a simple and fast workflow for rigging, applying, and customizing animations, or retargeting animations, this is for you. PuPa Animate Pro has been designed to be Userfriendly, fast, and Scalable for all your production needs. Blender Version 3.0, 3.1, 3.2
Realtime animated Flame Generator. Works with both EEVEE and Cycles. Made using Geometry Nodes. Works with Blender 3.1 or higher.
The SLICE IT addon allows you to slice meshes in even increments in any X,Y or Z direction instantly. This is a great addon for bending unusual meshes, like text or complex objects. It's super easy to use and you can find it in the Tools N panel in the 3D viewport. Here are a few videos which can help you understand it better.
BakeTool is the In-House solution developed by Cogumelo Softworks for Bake Rendering with Cycles and BI. For those that work with Interactive Ambient Arch Viz, Games... and need a Blender Baking Solution for your Assets, Full scenes, High Poly to Low Poly Normal Maps and others, Bake Tool is just what you need. What is the BakeTool? BakeTool is an add-on for Blender that redesigns the
Speed up your workflow and elevate your creations with •High-Quality Procedural Materials •Geometry Nodes Generators •Image Decals The Materials There are currently 403 Procedural Materials that you can apply in 1 click
MACHIN3tools is a free, continuously evolving collection of blender tools and pie menus in a single customizable package. What's Deus Ex? It includes the Edge Constrained Transform tool, as well as Group Gizmos and the Punch It tool.
Streamline your Blender tasks effortlessly with Blender Copilot! Regardless of your level of expertise, you can describe the task you want to execute in plain text, and let ChatGPT convert it into code that Blender can understand and execute. From saving time and energy by taking repetitive tasks off your hands to improving your workflow with its history feature, this addon has got you