Computational Fluid Dynamics, Smoother-Particles Hydrodynamics, Fuid Simulation, Coastal Structure
What you'll learn
Able to get and install resources needed for SPH simulation
Able to edit and simulate fluid structure interaction using SPH program
Able to generate flow visualization and analysis using paraview
Able to make simulated fluid animation using blender
Requirements
No programming experience needed, but computer with GPU is recommended,
Description
This course mainly discuss about computational fluid dynamic using smoothed-particles hydrodynamic (SPH) method. Theory behind the method will be briefly touched to make the learner understand why certain simulation parameters were chosen. Upon the completion of this course, the learner is expected to be able to download and install all of the free-to-use software, make the model and choose correct simulation parameters, visualize the simulated flow, and animate the flow using Blender. SPH is a Lagrangian mesh-free CFD tools that gain popularity recently, either in the academic community or in the creative industry due to it's ability to simulate complex fluid movement. In general, in Lagrangian (meshless) approach, the fluids are simulated as particles and the flow motions are described as particles trajectory. Because particles are not confined within a volume mesh, Lagrangian approach is more suitable for simulation where there is a high level of flow deformation, such as breaking wave.