Learn How to create photorealistic 3D Product Visualization using KeyShot - Beginner to Master Guide - 3D Rendering
What you'll learn
Learn how to use KeyShot to create Realistic Product Visualizations
3D Rendering Process Step by Step
Introduction to KeyShot
KeyShot User Interface
Import 3D Model
How to create Camera
How to create Lighting
How to create Materials
Lighting Presets
Render Settings Explanation
Final Render Settings
Final Renders Comparison
Introduction to Retouching in Adobe Photoshop
Extra Content: Depth of Field Renders
Extra Content: Close-up Renders
Extra Content: Bump Map vs Displacement Map
Requirements
No prior experience is needed. You will learn everything you need to know to create Product Visualizations in KeyShot
KeyShot 9 Pro or Newer Version to open files
Description
Introduction:
Welcome to this course about 3D rendering in KeyShot. In this class, I will teach you how to create realistic product visualization in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. This tutorial is designed to teach you how to achieve realistic renders in high resolution. In this course I will explain and teach you how to render not only 1 render but 5 different renders. In the end of this course you will be able to understand fundamentals technique to product visualization.
This course is for the beginners or someone new to 3D rendering. This course will show you how to create realistic product visualization in real life workflow and also show how you can apply this technique in your future renders.
About This Course:
In the beginning of this course, I will show you simple interface and how to navigate in KeyShot. I will explain how to set up photographic camera view and how to rotate 3D model to match reference images. We are going to apply simple materials to create lighting for our renders. In the lighting process I will show you and explain complete process how to create lighting in HDR editor from scratch. This HDR image can be used multiple times or you can export it and use it in different rendering engines. After we create lighting I will show you how to create master materials for this 3D model. We are going to replicate all the details from reference image. Most of these materials got seamless texture so you can save this materials into KeyShot Material Library and you can use it again for different 3D models and you save time when you will be texturing next 3D model. I will show you how to use KeyShot rendering settings for sharp images without noise and we are gonna compare final renders to see the results which render settings are the best. I am going to show you simple Post Production in Photoshop and give you tips and tricks how to create multiple color variations in post production.
Extra Content:
In the extra content I will explain difference between bump map and displacement map. I will teach you how to use Depth of Field to create even more realistic renders. In this content you can also find full explanation how to create close-up renders and how to set up lighting for these renders.