Unreal Engine: Advanced Widgets For Ui
Author Alex
Learn advanced UI techniques that will help you build complex menu systems like Skyrim, Final Fantasy, and Call of Duty!
What you'll learn
How to create data driven dynamic menu systems
Utilizing data tables and structs to create dynamic menus
Advanced widget rendering techniques
Custom widget interaction
3D widget creation and interaction
How to map a game controller to use your widgets
Using a render target to render a secondary camera to a widget
Using image sequence animations within widgets
How to create drag and drop widgets
How to create a Skyrim inspired inventory system
Requirements
Recommended: Basic computer knowledge
Recommended: An understanding of basic navigation for the Unreal Engine
Recommended: A basic understanding of how to create and display widgets
Recommended: A basic understanding of widget designer mode and graph editor mode
Recommended: Unreal Engine 4.27 or higher installed
Recommended: Visual Studio 2019 Community or higher installed (If you want to follow along with the short programming section)
Recommended: Desktop PC with Windows 7 (or later) 64-bit - OR - a Mac with Mac OS X 10.9.2 or later
Recommended: DirectX 11 compatible video card
Recommended: Quad-core Intel or AMD processor
Recommended: 8 GB RAM
NO programming experience needed!
Description
You already know how to create UI, now learn how to master it!
In this course, you will learn advanced techniques to use the Unreal Widget Blueprint system to create UI (User Interface) for your games and applications. These are the same user interfaces that you see in popular games such as Skyrim, Madden NFL, Hogwarts Legacy, and Final Fantasy! These menus also mimic the menus that I use to create visualization applications at a Fortune 500 company, and are proven techniques! It is vitally important for any Unreal developer to understand how to create more advanced menu systems using the widget blueprint system. By the end of this course, you will have the knowledge and expertise to be able to create complex, data driven menus, utilize advanced rendering techniques, and create virtually any kind of menu within your own games and applications! You will also have developed an advanced dynamic inventory system inspired by The Elder Scrolls Skyrim!
This course is a an advanced course for those who already know the basics of the Unreal Widget Blueprint system. It is targeted at Unreal Engine users who have at least a basic understanding of widgets, though you will be able to follow along no matter what level you are currently. We will not be going over how to download and install the Engine or general navigation of the Editor, nor will we be going over how to create or display a widget. However, you will master how to design and program advanced widgets within the Widget Blueprint Editor! NO PROGRAMMING KNOWLEDGE REQUIRED!
Who this course is for:
Students who want to learn how to create UI for games and applications
Students interested in learning advanced widget concepts in Unreal Engine
Students interested in creating complex inventory systems
Students interested in creating an Action RPG