To get there, this course will teach you:
-Over 100 general and game-specific programming concepts.
-The skills to think like a programmer by creatively solving problems and translating your ideas into instructions for the computer.
-The divide and conquer method to solve any programming challenge.
-And more.
Our goal is to make you an independent programmer by the end of the course.
We don’t pretend to turn you into a professional with a single course. Getting there will take years of experience.
However, we want to give you the mindset and tools to:
-Create simple games without needing tutorials for everything.
-Learn more and grow on your own, and make the most of the massive amount of learning resources out there.
-Have a pleasant time experimenting with code and the results you get.
-The third point is crucial to us.
Table of Contents
00.introduction
01.assembling-game
02.learn-gdscript
03.to-space-and-beyond
04.scoreboard
05.slideshow
06.dialogue-tree
07.top-down-movement
08.procedural-rocks-placement
09.obstacle-course
10.tower-defense
11.obstacle-course-part-2
12.side-scroller
13.obstacle-course-part-3
14.path-of-sorcerers-challenge