Student-requested topics including ECS, Job System, Databases, Augmented Reality, Procedural Animation, AI and more.
What you'll learn:
Apply a diverse set of new game development skills to find custom solutions in implementing their own game mechanics.
Requirements:
Be familiar with the Unity Game Engine (V. 2018+)
Have an intermediate understanding of C#
Description
What do YOU want to know about Unity but have been afraid to ask? Do you think your questions are too trivial to become an entire course? Every day Dr Penny de Byl receives messages from her students asking for assistance on a wide variety of topics that would benefit from a short tutorial. In this course, Penny puts her 25 years of game development, research and teaching into practice to answer your questions in a variety of popular short workshop based tutorials.
Who this course is for:
Unity beginner, intermediate and advanced students who would like to join a community of inquisitive students keen to learn about a variety of game development topics.