Grid Controller is a grid-based first-person controller that’s simple to set up yet robust and versatile. No scripting required.
Features:
Real-time or turn-based movement
Smooth movement or instant snapping to grid positions
Support for inclines, declines, and crouching
Free look camera
Optional head bob
Surface system for footstep sounds and barrier bounce sounds
Triggers and interaction with doors, levers, stairs to other scenes, etc.
Input system independent: use with built-in input, Input System package, Rewired, etc.
Audio system independent: use with built-in audio, FMOD, etc.
Complete, clean, and well-documented C# source code
All art shown in demo scene is included for use in your projects