Bonfire is an environmental asset created with Zibra Smoke & Fire functionality.
Note: To use this asset, you are required to have Zibra Smoke & Fire.
Bonfire asset supports URP, BRP, and HDRP render pipelines and can be used as a VFX or gameplay element.
This environmental asset can be used to enhance visual storytelling, as well as for creation of custom gameplay mechanics, adding interactivity and realism to the virtual world.
Fully Interactive: Uses Zibra Smoke & Fire for real-time smoke simulation.
Easy to Use: All you need to do is buy the asset and simply drop it into your scene. No additional animations are needed; everything is operational right out of the box.
Highly Customizable: Tweak and modify the Bonfire asset to fit your specific vision. Its parameters are designed for ease of use, allowing changes in dynamics, appearance, and behavior without a steep learning curve.
Comes with built-in controls that allow you to regulate fire color, as well as fire and ashes emission intensity. You can also regulate the amount of particles, choosing the amount of fire sparks in simulation.