Icon to Mesh Creator Have you ever wanted to make an Icon? It is a lot of work to do it manually in an editing program. So why not take you already made mesh and generate an icon based on that? This system is perfect for doing just that. Key Features This system comprises the following core features: Generate Icon Textures from Static or Skeletal Meshes Save and Load your current
A Simple High Quality Gangster Model Suitable for shooters and heist based projects with modular swappable outfit variations (bandana-beanie-jacket-sweatpants-sneakers) Posed Animations Not Included Features: Swappable Outfit parts High-Quality AAA Hero Character
Police Radio Vol.1 SFX pack includes 300 sounds of typical police walkie-talkie phrases. Both male and female voices with two emotional backgrounds are provided. Perfect for quick prototyping in games, cinematics, and other projects. Technical Details Number of Audio Waves: 300 Number of Audio Cues: 300 Sample rate / bit rate: 44,100 Hz Do Sound FX loop: No Minutes of audio provided:
A smart landscape automaterial setup with 5 custom layers, use any textures and 3d foliage. Create materials for any type of landscape even islands! Made for quick prototyping and high performance. Distance blending reduce tiling, including variation texture, full landscape color map. Also included a procedural cloud, water and snow lay. Comes with seven photoscanned ground textures
A house belonging to a medieval Chinese farmer, which is modular in design, allows for relatively flexible changes in layout. Technical Details Number of Static Meshes: 47 Collision: Yes, automatically generated LODs: Yes Number of Materials and Material Instances: 25 Number of Textures: 69 Texture Resolutions: 4096*4096 Supported Development Platforms: Windows
This package contains a modular warehouse set with its exterior and interior modeled. Lots of props are provided in the pack as well to dress your scene. Features: PBR Texture sets Fully modular layout (including modular shelves and scaffolding) Floor and wall materials are customizable (Color change and/or hue shift) Texture Sizes: 2048×2048 1024×1024 Collision: Yes, automatically
Walls and Towers model pack includes a complete scene with a fully built landscape and over 70 game-ready models, including 15 types of towers, watch towers, walls, doors, windows, balconies, cannons, barrels and other props. The landscape also includes foliage models like trees, bushes and grass. Technical Details Number of Unique Meshes: 76 Collision: Yes – automatically generated
Art of Shader – Distortion And Glitches is a pack of 40 Customizable Shaders, that can be used in Post Process Blendable Materials Niagara FX, as well as Mesh Materials to create a variety of distorted and glitched effect to your actors and scenes. The Blueprint Actors facilitate the easy combining, blending and grouping of the Post process materials based on certain common properties.
ia scatter is an effective blueprint actor and static mesh instance scattering tool. Features: Area, spline, planar, linear and point tracing options. 1D and omnidirectional static mesh voxelization distribution and texture map instance projection static mesh and actor(blueprint) instancing (with probability setting) convex / concave detection mode clustering scale falloff gradient
This package is a blend of four most popular packs, Fishing, Construction, Party and Office, making them ideal for creating smooth, third-person character NPC-s in your game. The animations are loopable and can be used in any genre. Future Updates will include more of our NPC packs in this bundle! Retargeted for Unreal Engine 5 Quinn and Manny
Evil humanoid creature without lower jaw, 2 types of figure (fat and skinny) and 4 materials for each mesh. 2 types of figure (fat and skinny) and 4 materials: clean skin clean skin with scar on body skin with blood splash without scar bloody with scar on body for each mesh Pack of 4k texture for material.
This is an asset with lots of KAWAII animations. We are aiming for 100 animations. There are currently 70 animations. Technical Details Rigged to Epic skeleton:Yes If rigged to the Epic skeleton, IK bones are included:Yes Number of Animations:70 Animation types:Root Motion&In place Supported Development Platforms: Windows:Yes Mac:Yes
There are 34 Niagara VFX in this package. There are VFX that will meet your needs such as lightning, various different types of smoke, clouds, dust, magic particles, rain, snow, waterfalls, tree leaves, various fogs and so on, and it is very easy to make new VFX by changing their content. There are 34 Niagara VFX in this package. There are VFX that will meet your needs such as
Easy way to generate bulk images with transparent, colored or custom background Version V2 available now. Lot of new cool features added. Please check the new videos to get familiar with the changes. Important change V2: do not fill in any materials in post process volume! short vid that you should watch V2: detailed video explaining new features: video link Quick Overview V1 :
Speed Tree to Pivot Painter 2.0 plugin (IGToolsPP) allows to import a tree generated in Speed Tree (exported as USD – universal scene description) in Unreal Engine in order to create the following; A static mesh (nanite or not) with the additional UV channel and textures needed for Pivot Painter 2 wind animation A material layer implementing the wind animation A set of materials for
Pivot Tool is a pivot editor for Unreal Engine. With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27 pivot presets. You can bake the pivot changes into static mesh right inside Unreal Editor, there is no need to open 3D modeling software for pivot position tweaking. Technical Details List of Features: • Modify and bake mesh pivot
Synty Studios™ presents: POLYGON – Casino Sprawling over the orange-tainted desert lies a neon-washed city polluted by echoes of excitement. Welcome to Syn City – where dreams come true and reality an afterthought. From a detailed modular casino to hotels and drive-through weddings, this 3D asset pack has everything you need, even a conspiracy theory. But be warned – you won’t want to
Stylized Fantasy RPG character/creature with skin customization including HueShift node and Morph target node for your RPG, MOBA, or MMO Various color materials, Morph targets(Blendshapes) and Hue Shift node for ultimately wide color customization included! PBR Stylized Material: 4 Hand-painted Diffuse Maps for each of skin colors Normal Map Roughness Map
Crab with over 20 animations and 5 different color variations. In this pack you will find one crab model with 5 different color schemes and over 20 animations. The model is around 16k tris with up to 4k PBR Albedo, Normal, Roughness, and AO maps, so you can scale it up a few times and even use it as a monster in your game! Included colors are: - "classic" orange/red crab -
Ultimate Character Customization is a modular solution for character customization. You can create any type of character whether it’s a modular or single mesh. You can add multiple options for the player to select and add different options such as Morph Targets or Material Parameters like Texture, Scalar, or Color. All of the widgets will be procedurally generated based on the data