Package includes 19 highly optimized buildings. For better batching, all buildings use one Texture atlas with maps of color, specular, normals, and self-illumination. Well suited for games with an isometric camera and flight simulators.
Mobile friendly! Ready for lightmapping. Not for close-ups! But, very good for medium and distant plans.
Technical Details
Number of Unique Meshes: 19
Collision: Yes, Automatically Generated
Vertex Count: 650 – 5000
LODs: No
Number of Materials and Material Instances: 1
Number of Textures: 3
Texture Resolutions: 1024×1024
Supported Development Platforms:
Windows: Yes
Mac: Yes