A collection of Waterfall Materials and Effects 3 Sizes of waterfalls containing materials and particle effects Dirty and Clean flowing water 1 Blueprint spline system for Large Waterfalls and A vertex paintable flowing water material function to add flowing water to your materials.
Customizable lens and film effects. Features: Peripheral Blur Chromatic Aberration (adjustment for three color pairs: Red/Cyan, Green/Magenta, Blue/Yellow) Lens Distortions (Barrel and Pincushion) Unsharp Masking Film Grain (color, based on white noise texture) Drop Saturation in Shadows Film Grunge Light Leaks (noise-based) Black and White with Color Adjustment
A collection of basic weather effects - Snow, Rain, Lightning, Leaves, Fog, Dust. All set up with Instanced Materials and Particle Parameters for easy editing Includes: • 23 Particle Effects • 21 Materials • 23 Textures • 4 Vector Fields • 4 Meshes
This is a package with Level Up effects (burst effects that can be used for a level up / buff). This content has some different styles and elements in order to meet all needs.
This is a package with wing game effects. This content has some different the game effect of shape and element in order to meet all needs.
Archery Skills Vfx Pack (Niagara) 4 Different Archery Skill Set 1 Power Shoot Skill Set 1 Lightning Arrow Skill Set 1 Toxic Arrow Skill Set 1 Arrow Shower Skill Set All sets have energy, muzzle, arrow, and hit effects. Total of 15 Niagara FX
12 Levitation Niagara effects. Just place the Effect on the characters feet inside the Blueprint. Demo scene included which has all the effects hooked up to "ThirdPersonCharacter", i add some controls so you can switch between everything during play. The demo level uses the ThirdPersonTemplate, so you can just add the feature pack within the engine if you need the config for