Car Library - Traffiq Car Models - Rigged Cars, Contemporary Cars, Old Cars Creating cars from scratch is a complex and time-consuming task. Use this car library to save time on creating cars! Traffiq Library is an ever-expanding library of realistic, optimized assets of various vehicles (mostly cars for now) and traffic-related assets for architectural visualization, environmental
Hair Tool is add-on for Blender that will help you generate hair-card, shell hair or curve hair in non destructive way, using geometry nodes and python. For Blender 3.6 - use Hair Tool 3.x (only new hair curves are supported) - and Hair Library 3.0_date For 'old' Blender 3.3 up to 3.6 use 'old' Hair Tool. 2.46 (last version that supports 'old' curves) - use HairLib_18_12_2022 with it.
Quad Remesher is an automatic quad remeshing (or auto retopology) algorithm. The French software developer Exoside has released a Blender add-on version of their new Quad Remesher auto-retopology tool. Quad Remesher is based on the renowned ZRemesher in the ZBrush 3D sculpting suite, and comes from the same coder, Maxime Rouca. A good mesh topology is beneficial to surface smoothness
Unlock your creative power with my cutting-edge procedural shader, designed specifically for Blender artists like you. Transform any 3D object into mesmerizing blueprint-style illustrations with ease, and take your visual storytelling to new heights. As an architect, game developer, or 3D enthusiast, you'll appreciate the unparalleled customization and flexibility my Blueprint
This addon is perfect for merging complex geometry together where merge by distance creates issues or you need to preserve UVs and want to avoid bridging faces. A handy use case is when you are trying to merge seams together on clothing.
A complete suite of tools to help you in your daily work! Speedflow is a group of modals that allows you to improve dramatically your workflow for modeling! With the addon, you can manage modifiers directly in the 3D view as simple and fast as possible. Select an object, launch a modal and add multiple modifiers on the fly, launch another modal, add other modifiers and make your
The Definitely EEVEE Materials System is the systematized approach to applying over 100 curated and popular materials to create photorealistic scenes and objects in Blender 3.0+. WHAT IS IT? It's a collection of 220+ EEVEE and Cycles compatible Photoreal Materials which can be added to any object using the FREE or Pro versions of KIT OPS. No UV mapping necessary for objects! Using the
Introducing the Line Art Curve Modifier, a powerful Geometry Nodes tool designed to transform your 3D objects into captivating line art creations. Experience the fusion of digital artistry and traditional aesthetics like never before. Whether you're a beginner, intermediate, or professional artist, this tool empowers you to craft spectacular pieces of artwork with ease. Key Features:
The Ultimate Bake Solution BakeTool is the In-House solution developed by Cogumelo Softworks for Bake Rendering with Cycles. For those that work with Interactive Ambient, Arch Viz, and Games... and need a Blender Baking Solution for your Assets, Full scenes, High Poly to Low Poly Normal Maps, and others, Bake Tool is just what you need. What is the BakeTool? BakeTool is an add-on for
Pack your UV maps with maximum efficiency Using the CPU and all GPUs in the system simultaneously! UVPackmaster is the most efficient UV packer out there in terms of packing on CPU, but it also provides a Cuda-accelerated variant of the algorithm. When running on a GPU, it significantly outperforms all other packers available. But what can be faster than running an algorithm on a GPU?
Vehicle Rig Factory Plus, is an addon that helps to build your own vehicle rig, this addon is very flexible and can do rig many types of vehicles, put in or put out a system whatever is suitable for your needs, this addon already tasted in real production and solved many problems in vehicle rig, designing for cartoon tasted, this addon has features to help Rigger to solved essential
Provides common layer operations in texture painting. In addition to blend mode, opacity adjustment and basic layer operations, node groups and fill layers...
Launch Control strives to make vehicle animation accessible by eliminating the typical problems traditional workflows have.
Features For each node, a preview thumbnail is rendered On edits, all affected nodes are automatically updated Previews are rendered in a background process to keep the Blender interface fluid and responsive No changes are made to the .blend, others without the addon can still open your scenes without problems High-resolution displays supported (works with Blender's resolution scale
Enhances Mask operations in sculpt mode Saving / loading masks to vertex groups, masking edges / cavities, duplicate / separate / delete / displace modifier etc.
Hide Steps is a Blender addon that lets you store hidden objects and mesh parts as steps. So if you want you can unhide only the last hidden object without unhiding everything you had hidden in the past.
Bake-A-Node is a Blender add-on that allows you to bake the output of any shader node to an image texture. Very useful when you have complex node setups, and it starts to become very performance-intensive to do the node calculations. Or when a certain node does not work in Eevee (Bevel node, for example).
Your ever growing library of top quality Procedural Materials and Geometry Nodes Generators! One of the most highly praised and top-rated add-ons in Blender Market From simple objects to detailed creations The library includes a vast amount of high quality procedural materials, geometry node generators and useful tools to elevate your creations in a few clicks
Quickly and easily enable or disable Blender addons, and automatically backup or restore their preferences.
This add-on for Blender 2.8x, 2.9x and 3.x vastly expands your camera and lighting toolset with Physical Camera properties, Bokeh textures, Optical Vignetting, Camera and Lens compositing FX, Physical Lights, Gobos and IES... As well as a Render Queue manager, Mixer interfaces for Lights, Emissive materials and Worlds.