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Lumion Realistic Render Class1: Basic

Author Alex
27-02-2024, 10:17
Lumion Realistic Render Class1: Basic
Hello and welcome to the course about the Lumion Realistic Render. Lumion is 3d software that gives you a chance to create beautiful renders within reach. Probably many times after finishing any architecture project you start to wonder how to create the final render. How many assets do you need to buy to create an environment and what settings chose to make a stunning render? Nowadays

Creating Worlds for Film & TV

Author Alex
27-02-2024, 09:55
Creating Worlds for Film & TV
Photoshop & Blender Workflow with Francesco Corvino In any film or TV series, architecture and environment design play an important role. In many projects, it becomes of such paramount importance that a “nice” visual isn’t going to cut it — your designs also need to be accurate and fully developed. This 3-hour workshop by Francesco Corvino is intended for anyone interested in

Designing Environments for Games

Author Alex
27-02-2024, 09:39
Designing Environments for Games
Sketching 3D Environments using Blender however, it also covers some of the basics for those just getting started. The purpose of this tutorial is to help provide a sound understanding of the Grease Pencil tool and to give you confidence in sketching your own environment designs from your imagination in a 3D environment. Project files provided with this workshop include the final Gas

Environment 3D Matte Painting Techniques

Author Alex
27-02-2024, 09:36
Environment 3D Matte Painting Techniques
Environment Workflow using PureRef, World Creator, Blender, Nuke RDNE Stock Project for their free stock video, which Koke used as a plate in the workshop; KitBash3D for its free Mission to Minerva 3D kit; and mattepaint.com for the 2D assets used in this workshop. Duration: 8h 50m Format: HD 1920x1080 Software Used: Blender Nuke World Creator Photoshop

Creating a Dynamic Character Illustration

Author Alex
26-02-2024, 09:34
Creating a Dynamic Character Illustration
Keyframe Workflow using 3D-Coat, Daz3D & Photoshop with Bram Sels Learn how to unlock your creative potential using Photoshop and 3D-Coat to create dynamic character illustrations and keyframe art. This workshop by Art Director Bram Sels is intended for digital artists, illustrators, and concept artists with intermediate to advanced skills. Over the course of two hours, Bram shows

Mech Illustration with Character & Story

Author Alex
26-02-2024, 09:29
Mech Illustration with Character & Story
3D-to-2D Design & Painting Techniques with Hamish Frater Learn how to create extraordinary illustrations with character and story by combining the precision and flexibility of 3D with the expressive freedom of 2D. Hamish Frater’s detailed workshop guides you through his process for creating engaging, characterful illustrations with a hand-drawn feel. This workshop details the

RedefineFX – EmberGen Bootcamp - A Real-Time VFX Simulation Course (Update 2024) with Jesse Pitela

Author Alex
26-02-2024, 09:26
RedefineFX – EmberGen Bootcamp - A Real-Time VFX Simulation Course (Update 2024) with Jesse Pitela
Master the Art of Creating Studio Quality Real-Time VFX Simulations with EmberGen (in a few hours, not weeks) …even if you’re completely new to 3D simulations! Become top-level talent for any studio by staying ahead of your peers and mastering a new tool the industry is adopting at lightning speed. Learn in-demand skills, level-up your portfolio, wow your friends, and attract more

Creating Complex Materials for Games in Substance Designer

Author Alex
25-02-2024, 18:36
Creating Complex Materials for Games in Substance Designer
Utilizing Parameters to Create Multiple Materials with Kat Tamburello Learn how to create various materials for games using Substance Designer in this 3.5-hour workshop by Kat Tamburello, Senior Texture Artist at id Software. This beginner to intermediate level tutorial walks through the process for creating a complex material in Substance Designer that can be used to create multiple

Creating a Laser Sword for Games

Author Alex
25-02-2024, 14:48
Creating a Laser Sword for Games
3ds Max, ZBrush, Marmoset Toolbag & Substance Painter Workflow with Dylan Mellott Learn the complete process for creating professional-quality, hard-surface 3D game assets. In this 3-hour workshop, Bungie’s Dylan Mellott shares his entire 3D game art pipeline to teach how to create an impressive game-ready weapon. The workshop starts with the concept and begins with the initial

Creating Environment Art for Digital Production

Author Alex
25-02-2024, 13:55
Creating Environment Art for Digital Production
SpeedTree, Substance Painter & Houdini Pipelines with Ciro Cardoso Master professional environment art workflows using real-world studio practices. This 6-hour workshop by Lead Environment Artist Ciro Cardoso explores various topics, from modeling hero assets in Maya and creating vegetation using SpeedTree to creating your own look-dev tools in Houdini. Each chapter of this

Designing Sci-Fi Weapons for Film

Author Alex
25-02-2024, 12:00
Designing Sci-Fi Weapons for Film
Concepting Hero you’ll learn how to use the Photoshop Selection Tools for cutting out images, how to use and create your own ‘Blaster Sheet’ resource, and discover Paul’s simple Photoshop color-correction and painting methods. You’ll also discover how to add simple backgrounds to your designs to emphasize your artwork. In this workshop, you will discover essential skills that will

Learn Computer Graphics with Blender 3D Beginner to Pro

Author Alex
25-02-2024, 11:58
Learn Computer Graphics with Blender 3D Beginner to Pro
Mastering Blender: From Basics to Pro - A Comprehensive Guide to 3D Modeling, Animation, and Rendering What you'll learn: Introduction to Blender: Get acquainted with Blender's interface, workspace, and essential tools. Navigate the 3D view, work with objects, and manipulate the ca Modeling Fundamentals : Explore the art of 3D modeling. Techniques for creating basic shapes, editing

Vray lighting & realistic 3d render basics for interior designers

Author Alex
25-02-2024, 10:03
Vray lighting & realistic 3d render basics for interior designers
This course was created for interior designers and 3ds max and vray users that start from beginner level and intend to create their own interior design projects. In this course I tried to explain based on my practice of creating interior design projects the main concepts that a beginner interior designer needs to know in order to apply and adjust the lights in a project. Usually when

Revit Conceptual Design (BIM Series: LOD 100)

Author Alex
25-02-2024, 10:00
Revit Conceptual Design (BIM Series: LOD 100)
Use Revit as a presentation software with no need to master it all! What you'll learn Model any innovative architectural concept with precise dimensions Become master in using Revit tools and options related to conceptual design Apply effective factors on the concept such as sun, orientation and etc. Complete two case studies from conception to presentation Improve understanding of BIM

Animal Anatomy: Modeling a Fossa

Author Alex
25-02-2024, 09:48
Animal Anatomy: Modeling a Fossa
From Skeleton to Final Creature Sculpt with Aritz Basauri Approaching realistic creature modeling can feel daunting. In this 5-hour workshop, Aritz Basauri breaks down the modeling of a Fossa from the inside out, from the creature-studying process through the complete build of a detailed sculpt, using Maya, ZBrush, SketchBook Pro, Advanced Skeleton, and Mari. You’ll learn how to refine

Blender 4: The Ultimate Environment Artist's Guide

Author Alex
24-02-2024, 11:03
Blender 4: The Ultimate Environment Artist's Guide
From Concept to Render: Master Environments in Blender 4 What you'll learn: 1. Victorian Narrative Design: Learn the art of embedding narratives within your 3D models, transforming a simple Victorian street corner into a story-rich envi 2. Blender Scene Construction: Master the process of creating entire scenes within Blender, from initial models to the final shaders, without relying

Creating Realistic Fabric & Clothing for Games

Author Alex
23-02-2024, 10:03
Creating Realistic Fabric & Clothing for Games
Marvelous Designer & ZBrush Workflow with Erika Lochs Clothing and how cloth materials are made are an unsung part of character art, though they are just as important as studying human anatomy. Erika Lochs is a principal character artist who uses her real-world experience making clothes, and her love of historical clothing, to enhance the quality of her game characters’ attire. In

Design Futuristic Architecture Using Blender

Author Alex
23-02-2024, 09:49
Design Futuristic Architecture Using Blender
2D-to-3D Workflow Using Blender, Quixel Bridge while Blender is the 3D software package of choice, Leo emphasizes the art of storytelling through architectural design. You will learn to envision and communicate narratives, with the goal being to design creations that are not just visually stunning but also conceptually rich. Key techniques covered in this workshop include advanced 3D

Animating Emotional Transitions in Maya

Author Alex
22-02-2024, 20:15
Animating Emotional Transitions in Maya
Character Animation Techniques with Chris Kirshbaum Learn how to animate a character undergoing an emotional transition, from how it affects the character’s body and physics to translating it into effective visual storytelling on the screen. This 2-hour workshop by Chris Kirshbaum is intended for animators of all levels, from beginners just starting their animation journey and students

The Ultimate Sketchup Course - For Interior Design

Author Alex
22-02-2024, 10:50
The Ultimate Sketchup Course - For Interior Design
Master SketchUp and LayOut to create stunning 2D plans, 3D designs and precise documentation drawings What you'll learn: Master essential SketchUp & LayOut skills for faster and more efficient 3D modeling & scaled drawings. Gain proficiency in Interior Design standards essential for creating functional and efficient living spaces. Acquire expertise in designing specialized