Support engine version: 2017.1.0 or higher. Need to navigate player on game roads, build routes, find nearest path? Road GPS Navigator can help you to implement this functionality without coding. Works fine with Unity 2017 - 2022b. But it is recommended to use asset with Unity 2019.4 or above - new updates will be shipped for these versions. Features: Use details: - No coding needed to
Now with occlusion! The audio plugin of choice for high-profile shops Zynga, KingsIsle and more! Supports all platforms! Master Audio gives you tremendous ease of use, speed, power and flexibility far beyond any contender. Why use another underpowered solution and waste your time writing code? We've coded every scenario from easy to complex so you don't have to! We even have our own
All-in-one animation tool that can be used to create live illustrations or skeletal character animations for 2D games. AnyPortrait is an effective tool for producing 2D character animation and is used to create various works such as Live Illustrations, Avatar Characters, and Games. Complete the entire process of "open an image, create morphable meshes, add bones, create
Spark your game with procedural magic effects, make a fire fighting simulation or puzzle players with elemental interactions, Magio can do it all. Looking for something to set your game apart from the masses? Add just right amount of wow-effect to your game with procedural interactive effects! Whether you are making a FPS with environmental grenades, a game with different kinds of
Create dynamic, emotive skies in minutes with intuitive procedural modeling tools and state of the art volumetric rendering techniques. Expanse is a state of the art volumetrics tool for HDRP that gives you the power to author beautiful skies, clouds, and fog banks. In as little as 15 minutes, you can create compelling and interactive atmospheres---earthly, mythical, and stylized.
Support engine version: 2019.4.38 or higher. Ultimate Screenshot Creator is the most complete and customizable screenshot creator available on the asset store. The asset is powerful, flexible, easy to use, highly customizable, and works in Editor and on all platforms. It has all features you need, and even more!
Support engine version: 2019.4.0 or higher. You can get the latest update of this pack for free here. TerraLand creates high resolution Real-World 3D Terrains both in the editor & runtime via its Streaming system. TerraLand is not only for Real-World Terrains but also for user-customized terrain data files to create any surfaces (e.g. Moon, Mars) from any external terrain
Support engine version: 2021.3.6 or higher. Particle Stabilizer is a method to stabilize Shuriken particles on all camera rotations. The particle stabilizer asset is also included in Sky Master ULTIMATE system.
This is a bundle pack for Particle Dynamic Magic 2 and Global Illumination Proxy, at a bargain price. The bundle contains both assets in their latest versions & will be updated with every new version of either asset. More than 300 prefabs with advanced effects included !!! As a bonus, an implementation of features from both packs is provided in Angry Bots.
Support engine version: 2019.4.30 or higher. You can always download the latest update of this pack for free at the links below. Obi is an advanced particle-based physics engine capable of simulating a wide range of deformable material behaviors. Depends on the Burst, Jobs, Collections, and Mathematics packages. With Obi Fluid you can create fully multi-threaded AAA quality fluid
Support engine version: 2019.4.30 or higher. You can always download the latest update of this pack for free at the links below. Obi is an advanced particle-based physics engine capable of simulating a wide range of deformable material behaviors. Depends on the Burst, Jobs, Collections, and Mathematics packages. Obi Cloth leverages the power of particle-based physics to deliver
Support engine version: 2018.4.36 or higher. On our website you can always get the latest version of this pack for free! Adventure Creator is a fully-featured toolkit that has all you need to make your own adventure game. From 2D point-and-clickers like Monkey Island, to cinematic epics like Telltale's The Walking Dead, AC can make it happen. "What our SCI may have become if we
Support engine version: 2020.1.12 or higher. Hover Vehicle system is designed to work for any gameobject and it can make any mesh into a hover vehicle. Very easy to use. Takes just 1 min to set up. Efficient, works both in mobile and VR. Works for both hover bikes and hover cars. Not just a hover system, you can make your vehicles fly as well. Auto detection of ground when close to
Support engine version: 2019.4.33 or higher. You can always get the latest update of this pack from us! Eyes Animator is component which will animate eye spheres to behave like real or to behave more cartoon like, it's up to you! Use on cyclops, on human eyes, on spider, on any count of eyes you want. Eye movement is a small detail thing, but when it suddenly appear in your project,
DrawingPhysics is a plugins for draw physic lines. It use LineRenderer to draw lines,and add perfect base collider to lines automatically. v1.1 Add Support for Mobile Touch.
Support engine version: 2018.3.0 or higher. Here you can always get the latest update of this pack for free. Sun Shafts SRP is the standard sun shafts Unity effect, adapted for use with Post Processing Stack v2.0. The effect will work on all SRPs that are compatible with Post Processing Stack v2.0 and supports both desktop and mobile platforms. Has been tested on Android. Starting with
Create colliders for all your assets quickly and easily with vertex selection, generate convex mesh colliders with VHACD, and auto generate colliders for skinned meshes.
Support engine version: 2019.4.38 or higher. Here you can always get the latest update of this pack for free. Easy Save lets you save almost anything with ease across platforms, along with features such as encryption, compression, cloud storage, spreadsheets, backups, and much more. Support for PlayMaker, Bolt and Unity Visual Scripting* Access Easy Save from Bolt and Unity Visual
With DinoFracture, you can break apart any mesh in your scene to create fragmented pieces. Meshes can be broken apart either at runtime or in the editor, allowing for optimal performance across all devices. You can both shatter an object into many pieces (as in throwing a vase on the ground) or slice an object in half using user-defined planes (great for cutting enemies in half with a