Support engine version: 2020.3.1 or higher. Water System is a module based component allowing you to simulate such water surfaces as an ocean/sea/river/lakes/pool/etc. Water System targeted at PC/console platforms and standard rendering. Water rendering uses physical approximation for lighting and wave simulation and is based on physical parameters such as wind power, turbidity,
Support engine version: 2019.4.40 or higher. Drag and Drop loading screen system. Loading Screen is a user-friendly drag-and-drop system that empowers you to create stunning and polished loading screens for your game with ease. With this tool, you can save time and avoid the hassle of building your own custom loading screen from scratch. The process is incredibly simple, requiring only
Support engine version: 2020.3.0 or higher. Give your game characters relationships and emotions that can update automatically in response to gameplay events. You can always get the latest update of this pack for free from us. Love/Hate is a relationship and personality simulator for Unity. It models characters’ feelings about each other using emotional states and value-based judgment
Game Creator is a complete tools-suite that will help you kickstart your game in a matter of minutes ✨ FEATURES ✨ • Visual Scripting: Powerful high-level instructions that are so easy to use that feels like cheating — Actions are instructions executed from top to bottom. Triggers allow you to react to events by executing its corresponding Actions. You can also use Conditions to execute
Smart Destruction 2D is a powerful tool to modify 2D sprites & terrains. There will be many more features in the future such as various 2D terrain editing & modifying options. Features ● 2D Terrain Destruction ● SpriteShape Support ● 6 Tech Demo scenes ● Destruction Layers ● Sprite Modifiers ● Sprite Slicer ● Events Handling (for detached objects) ● Full C# Code API ● 2D
Spline mesh deform is a collection of modifiers to generate procedural mesh for Spline plus. Features -Spline Plus: + Spline Branching. + Compact Spline modeling tools. + Node Speed. + Node Normal. + Node Scale (Taper). + Node type : Smooth, Broken, Free. + Simple/Complex (Train) followers. + Followers smooth Acceleration/Deceleration. + Followers smart Keyboard navigation at
InfiniGRASS is a robust grass and prefab painting and optimization system, which allows very detailed next gen grass, trees and foliage to be placed in mass quantities on any surface. The grass is controlled for performance with auto grouping, batching and LOD systems that minimize CPU usage, reduce draw calls and enable dynamic options like stepping on grass or making it grow. The
HurricaneVR is a complete VR Interaction Framework with a heavy emphasis on quality physics interactions. The Physics Hands are controlled by tuned PD Controllers enabling smooth and responsive hand physics, high quality collision, two handed holding, throwing, and interactions with your physics objects. -All Major Headsets, XR Plugins, Unity versions 2019 and up are supported allowing
Create easy dialogues with subtitles in seconds using this light, fast and powerful system. WHAT IS DIALOGUE SPEAKER? An easy, light and powerful dialogue system that plays your dialogue audios one by one while printing out customizable subtitles, runs your events, controls the dialogues accurately through APIs and even adds a room of breath between the audios for immersion if needed.
ALINE is a complete replacement for Unity's built-in Debug.Draw and Gizmo drawing functionality and all your other drawing needs. It is faster, has more features and has better rendering quality. Tired of Unity's limited and inconsistent APIs for drawing? Ever wanted to debug Burst or ECS jobs by drawing debug lines inside of them? Want to draw even in a standalone game? Maybe for a
Supported Unity versions: 2020.3.0 or higher. The Vegetation Engine is a set of highly optimized vegetation shaders and tools designed to unify any vegetation asset from the Unity Asset Store, Megascans, Speedtree, Tree Creator, and more, or custom vegetation made by your team. Enable high-quality wind motion, interaction, local wind, seasons, wetness, subsurface, gradient and noise
Complete collection of mesh modifiers, shaders, realtime editors & mesh tools in Unity Engine for beginners & advanced users. Complete toolkit experienced by many. You can get the latest version of this pack for free from us. Supported Unity versions - 2019.4.40 or higher Package Content - Mesh Editor at Runtime - Mesh Editor in Unity Editor - Standard Shader Deformer
The Terrain Blending module for MicroSplat allows you to smoothly blend objects with the terrain Once enabled, easily blend objects with the terrain. No need to use custom shaders, generate custom meshes, or fiddle with complex settings - just add a component to your object and it will blend with the terrain beneath it. Control the width and blend contrast of each individual object,
The Tessellation and Parallax module for MicroSplat adds several new features to the MicroSplat framework. Features Added: - Tessellation with displacement mapping - Parallax Offset Mapping, which adds an added depth effect to tessellated or non-tessellated geometry - Parallax Occlusion Mapping, which as a high quality depth effect to non-tessellated geometry.
Support engine version: 2021.3.16 or higher. Now you can get this pack for free - just see the links below! MagicaCloth2 is a cloth simulation system that can be used with both Transform and Mesh. With this asset you can swing anything on your character! It works fast with Unity's DOTS (Data-Oriented Technology Stack). It doesn't affect the rendering pipeline at all and doesn't require
Support engine version: 2020.3.43 or higher. A comprehensive and highly customizable enemy AI engine for all your enemy needs. Whether your enemy is melee, ranged or cover shooter. Blaze AI has got you covered. You can always get the latest version of this package for free here - click on the links below. WHAT IS BLAZE AI? A universal enemy AI engine for a great price! If you want
Supported Unity versions: 2019.4.31 or higher. Modern UI Pack is a clean, minimalistic and stylish UI package for those who want to have better and rich featured UI elements. It is easy to use, fully editable and customizable. You can get the latest version of this pack for free from us. Create good looking and customizable UI elements for your game or app easily! • UI Manager Instead
All you need to publish your mobile game + a complete example game. You can get the latest version of this pack for free from us. Key features: - Contains a complete game with all features already integrated (Ads, Achievements, Leaderboards, In App Purchase, Rate Game Popup, Mobile Cross Promo, Notifications, Localization and Daily Rewards). - This package includes all assets used
Support engine version: 2019.4.0 or higher. The performance of any 3d application is highly dependent on the total number of polygons that the GPU has to process per frame in a 3d scene. If you have a complex scene containing high polygon 3d models with a lot of meshes that use a lot of different materials, the overall performance of your game will suffer. Poly few is a complete
Add thruster jets to your aircraft models. There are lot of properties you can set. Colors, length, audio loop, flickering and global size. The asset comes with 9 color presets but you can change any property until you obtain the desired look. Super simple set up: · Drop Thruster Prefab into any aircraft · Move the prefab to the position where best match the nozzle · Set the properties