[UE] Horror Mechanics v1.5.1 (5.2)

Author Alex
14-09-2023, 13:05
Horror Mechanics
Horror Mechanics is a base template that includes most common features found in first person horror games, such as first person arms/body, interactive objects, drawers, doors, interactive lights, puzzles, inventory system, examinable objects and keys, all integrated into a "generic checkpoint system" interface. Features: * Furniture with interactive drawers / doors * Physics

[UE] Open World Locomotion System v11.09.23 (5.2-5.3)

Author Alex
13-09-2023, 12:47
Open World Locomotion System
OWL is an advanced network-replicated locomotion system that allows you to climb anything you want, even a moving object, glide through the air and traverse your game world with ease. Features: Fully Dynamic Climbing System, that let's you climb on everything Manual/Automatic climbing switch Directional jump and jump off when climbing 8 Directional Movement 4 Different Ground Movement

[UE] Stylized island and challenge game v5.1-5.2

Author Alex
13-09-2023, 12:39
Stylized island and challenge game
This asset pack contains a complete stylized island art scene, as well as a game system built using blueprints. You can use these art assets to quickly and easily create a beautiful island scene, or you can use the blueprint framework to create a simple game Features: Blueprints gameplay The blueprint has been annotated UI Modular asset Stylized island scene

[UE] WW2 Tank - Sherman M4A2 - Advanced Tank Blueprint v5.0-5.2

Author Alex
12-09-2023, 19:27
WW2 Tank - Sherman M4A2 - Advanced Tank Blueprint
Step inside the all powerful Sherman M4A2! Replicated, ChaosVehiclesPlugin. Active Features An advanced tank controller is included, that includes: Destruction - Tanks can shoot at each other, and be destroyed. Each tank has its own unique destructible static mesh with dynamic texture variations. Bonus impact decal with variations included. High Texel Density - 4 Separate Material

[UE] UV Light v5.0

Author Alex
11-09-2023, 10:23
UV Light
The pack provides UV emitters and 2 types of actors that can be revealed by the emitters. The first one is text render which makes it easy to create hidden texts (even generated ones). The second one is based on decals to give you freedom.

[UE] The Immersive Template v4.27, 5.0-5.2

Author Alex
6-09-2023, 19:42
The Immersive Template
An 3rd person interaction template focused on immersion with objects in the world. This is a BLUEPRINT focused asset, so animations and other features are not the priority for me and will get touched up after main logic is built out. Please note I'm not a multiplayer expert, but it's set up to the best of my abilities. Currently experimental. MAIN FEATURES 📦 Objects ⏺ Locations ☕

[UE] Mask Occluding Objects from Camera

Author Alex
6-09-2023, 12:03
Mask Occluding Objects from Camera
Masks out surfaces that block the camera from seeing the player character. Only affects what lies within a perimeter, leaving the rest of the mesh visible. This plugin draws a cylinder mask from the camera to the player and renders the surfaces inside transparent. It’s a precise effect and does not affect the entire actor (compared with other solutions that fade camera occluders or

[UE] Procedural Books v5.1-5.2

Author Alex
6-09-2023, 11:58
Procedural Books
An intuitive blueprint coupled with a smart auto-random material provides an infinite amount of combinations. Place thousands of books in your bookshelfs with a couple clicks. Features: Easy to replace the books to your own set of books. Easy to replace the textures to something else. The blueprint is commented to make it easy to understand and follow how it's made if you want to

[UE] Basic Ping System v5.1

Author Alex
3-09-2023, 10:12
Basic Ping System
The Basic Ping System is not just a basic ping system, it's a nice basis because of its clear default set up, expanding on the system isn't convoluted. The system is replicated, it features both Item pinging and location pinging. It can be used on both static actors and physics actors. The blueprint logic is written neatly into a macro library allowing for extremely quick migration and

[UE] Pro Main Menu V3 v5.0

Author Alex
1-09-2023, 17:51
Pro Main Menu V3
A fully comprehensive, intensively designed main menu built with the CommonUI system. It includes full gamepad support, control, audio, graphic and keyrebinding options and many more features. Features (V3) CommonUI System Integration Fully usable CommoninputBase databases with 500 Input icons Dynamic layout switching between input types Saveable settings: Graphics / Display / Control

[UE] Advanced Jigsaw Inventory system v4.2 (4.27, 5.0-5.1)

Author Alex
9-05-2023, 16:10
Advanced Jigsaw Inventory system
Jigsaw inventory system that supports rotating, stacking, splitting items and container within container, also has a equip slot and pickup system and many more features. Features: You can fully customize your inventory Rotate items Split items by holding a key (works on multiple containers) Resize item dimensions at runtime You can add default items to the inventory within the editor

[UE] Low Poly Shooter Pack (UE) v4.0 (5.0-5.1)

Author Alex
9-05-2023, 16:05
Low Poly Shooter Pack (UE)
Are you ready to take your game development to the next level? Look no further than the Low Poly Shooter Pack. This asset includes 18 unique and fully customizable weapons, as well as character models, grenades, explosion VFX, gun attachments, and more! Plus, the pack offers the flexibility of both first and third person gameplay modes. But that's not all! Our pack is fully replicated

[UE] Survival Game Kit V1 v1.9.16 (5.0-5.1)

Author Alex
9-05-2023, 15:38
Survival Game Kit V1
An easy to use highly customizable game template with advanced features. Designed from the ground up for multiplayer. Survival Game kit v1 brings together our Survival Inventory and Player Building System into one asset that works seamlessly, so you can create a great survival game. Survival Game Kit includes all the features of both assets along with huge number of new features and

[UE] ALS Ultimate Warfare V2 v5.1

Author Alex
8-05-2023, 19:27
ALS Ultimate Warfare V2
Hey everyone! In this project you will get a fully optimized weapon system with updated character features from default als project all this is completely multiplayer ready. You guys can create a co-op, battle royal or any mode you want. If you have suggestions about features to be added you can request it on our discord server. Due to lack of time I had postpone some features because

[UE] Procedural Recoil System v5.1

Author Alex
5-05-2023, 16:00
Procedural Recoil System
A Procedural Recoil System you can set up in less than a minute! FEATURES: All in one actor component, set it up in under a minute! Smooth customizable recoil and recoil reset animations. Custom scale values to adjust your recoil based on Crouch and ADS! Adjustable animation speeds for both recoil and recoil reset. Efficient and optimized blueprints for performance and simplicity. A