Convert audio to user interface directional prompts. Levelling the playing field when hearing impaired.
Create checkpoint based courses with built-in time trials.
This M8A1 military trailer comes with a hitchable blueprint demonstration, skeleton and physics asset so you can quickly add functional trailers to your game! Features: BP_Trailer_Hitchable 2 Skeletal Meshes (Stand down, stand up variations) LOD0 - 19k (Auto-generated LODs) 2 Physics Assets (Stand down, stand up variations)
Universal Monster: AI Behaviors + Combat System for NPCs & Players. Animation Blueprints, Behavior Trees, Melee Attack Hit Detection, Projectiles, AoE Power, DoT Ability, Hit Effects, Group Formations, Flying & Swimming
Camera system easy to use and customize, for every kind of 3rd person/SideScroller/TopDown game.
In this template you will find a great starter kit to create your own racing game! Basic AI that moves along the spline, visual and technical tuning, nitro, procedural track building and much more in this pack!
Film and Special Effects is a series of high-quality, film-inspired post-process materials that can be applied to your scene to give it a cinematic look and feel.
This Modular Building System is an advanced component-based building system that saves you countless hours of programming! Start focusing your time on programming gameplay built off the backbone of this advanced system!
In this kit you will find everything you need for the HUD/UI interfaces of your FPS game. Everything is customizable, you can change the colors of the icons and interface directly from the engine.
Create realistic and customizable LED Panel Walls and Digital Signage easily! Features: Easy to use spline based, realistic LED Digital Sign Creator. Easily create flat and curved LED displays. Realistic LED pixels can be preset as round, square, off, or creator your own preset for technical viz. Holds up to close inspection, perfect for cinematics Efficient procedural polygon creation
Universal AI Spawner. Wave System. Network Replicated. Features: Adjust the size of the area. You can use it for a simple spawn, or you can create a Wave System for your game. You can place an unlimited number of spawners on the stage and use each one in different ways. Using a stream for a fixed placement result or changing positions to appear. Setting the maximum angle of appearance
Simple yet powerful riding components (Blueprint Only). Features: Inspired by the game Mount & Blade Blueprint Only Use in-place animations Component based design. Can be integrated into any project Manage speed and rotation with the Timeline Modify the character's performance via configuration
Easy Battle Pass offers an initial template to save time when creating a battle pass by making available the most important features for the operation of a battle pass, through a graphical interface with the use of widgets. Features: NEW Asset Showcase (characters, weapons, vehicles and more). NEW UE5 version available. Order your seasons on Datatables. Easy to create a season and edit
Effortless. Powerful. Immersive. Kickstart your first-person project with a solid base that you can expand as you see fit!
Fully Replicated Blueprint Based Interaction Component For Any Type Of Actors And Games
Pro Game Menu - This is a high-quality game menu containing settings for graphics, controls, sound, as well as a complete system for saving all levels and necessary object
This is control box. 1 : Support Multiplay Game A: Easy wire B: Interior C: High poly meshes(not good) D: 5 boxes use 4096 material (Included 2048 size textures and materials in 2048 foler) E: Changeable Dirt F: Interaction key is "F"
Cooperative horror template - 4 players vs AI ghosts. First and third person views. Multiplayer.
Easy to add menu system featuring a main menu, in-game/pause menu and settings menu with graphics, audio and key binding settings.
Powerful & Useful Level Design Assistant Toolkit (Align, Distribute, Scatter, Snap)