[Unity] Doozy UI Manager 2022 v4.9.2

Author Alex
2-04-2023, 14:53
Doozy UI Manager 2022
Create the User Interface you want! Doozy UI Manager is a set of systems that make it easy for anyone to create, manage and animate modern User Interfaces in Unity. Everything you need to create, manage and animate a User Interface Add Doozy UI Manager to any Unity project and set up a new User Interface in minutes. Create views, buttons, toggles, popups, tooltips, and more. Use Nody

[Unity] ProTips - Tooltip System v1.7.6

Author Alex
2-04-2023, 10:25
ProTips - Tooltip System
Support Unity version: 5.5.0 or higher. ProTips is a tooltip solution designed to work out-of-the box with both TextMeshPro and Unity's built-in Text UI. ProTips supports desktop/PC mouse hover events as well as press-and-hold events for touch devices. Tooltips can also be triggered from remote events such as button clicks or code, which is useful for making in-game interactive

[Unity] Multiplayer HORROR FPS KIT Integration v0.6

Author Alex
31-03-2023, 11:13
Multiplayer HORROR FPS KIT Integration
Updated for Horror FPS Kit Version 1.6.3a (CHECK RELEASE FOR NOTES! ***Requires Photon Pun 2 *** This asset also requires Photon PUN 2 in order to work. A striped down version of Pun 2 is already included and is recommended to just use the version in the package. I will try to keep this updated when Photon releases new updates but to be sure all is functional it is best to just stick

[Unity] Aurora Engine - Mirror Network v1.0.2

Author Alex
31-03-2023, 11:08
Aurora Engine - Mirror Network
Support engine version: 2021.3.5 or higher. Aurora Engine - Mirror Network was developed with the core goals of flexibility, extensibility and control. This allows you to make any of your design goals or experiment with new ideas. Aurora Engine - Mirror Network makes it very easy to create games using network technologies, you do not need to go into the complex concepts of

[Unity] Ivy Studio - Procedural vine generation v1.1.2

Author Alex
29-03-2023, 13:48
Ivy Studio - Procedural vine generation
Welcome to Ivy Studio, the procedural Ivy and climbing plants generator that focuses on the creation of realistic environment adaptive vegetation. Ivy Studio generates Ivy and climbing plants using the colliders in the scene as a base on which to grow, climb and adapt, and can be used to create very optimized Ivy at runtime. You can create the Ivy at both design and run time, create

[Unity] Global Illumination Proxy v1.7.4

Author Alex
29-03-2023, 13:46
Global Illumination Proxy
Support engine version: 4.3.4 or higher. Global Illumination Proxy is a light manipulation framework that allows the emulation of indirect global illumination in Unity, with support for all Unity versions & platforms and optimizations for great performance on Mobile systems. Create spectacular indirect lighting using minimal resources and Unity lights, for maximum compatibility and

[Unity] Gaia 2021 - Terrain & Scene Generator v3.3.6

Author Alex
29-03-2023, 11:34
Gaia 2021 - Terrain & Scene Generator
Gaia is a powerful world generation system that creates stunning environments in minutes for mobile, vr, console and desktop. Create beautiful scenes fast with Gaia 2021! Gaia is a powerful world generation system that creates stunning environments in minutes for mobile, vr, console and desktop. Gaia gives you the workflow you prefer, from artist driven to fully procedural to deliver

[Unity] Quests 2 v2.0.2

Author Alex
29-03-2023, 09:52
Quests 2
Create Quests with intricate subtasks that interwine between them and branch off to different complete different outcomes! Or create simple Tasks that follow a linear path. It's all up to you! - Every Quest is a separate asset - A Quest is made of a tree-like structure of Tasks - Every Task can contain Subtasks - Track one or multple Quests at the same time - Define world positions as

[Unity] AStar 2D Tile Based Pathfinding v1.2.3

Author Alex
29-03-2023, 09:42
AStar 2D Tile Based Pathfinding
AStar 2D is a complete pathfinding solution for 2D tile or grid based Unity games. It is ideally suited to top down tile based games and tower defense games but can easily be adapted to work in other scenarios. Features - Quick and easy setup / integration into existing projects - Includes easily expandable agent class for path following -Support for dynamic obstacles using 2D

[Unity] Universal Device Preview v1.11.2

Author Alex
25-03-2023, 10:41
Universal Device Preview
Support engine version: 2019.4.38 or higher. Universal Device Preview is an essential and easy-to-use tool that gives you an accurate preview of your game for a huge variety of devices, to help you adapt your games to them. With Universal Device Preview: ❌ No more long and tedious tests on many devices. ❌ No more too small buttons or inappropriate physical sizes. ❌ No more UI hidden by

[Unity] Console Enhanced Pro v3.3.5

Author Alex
25-03-2023, 10:05
Console Enhanced Pro
Support engine version: 2019.4.40 or higher. Console Enhanced Pro is a vastly improved editor console for Unity. Pro Features: Callstack Navigation: Open any line of the callstack with a double click. Custom Tabs & Categories: Organize logs in custom categories that sit alongside Error, Warning, and Log tabs. Tabs are matched using keywords of your choosing. Simply toggle tabs to

[Unity] Impact - Physics Interaction System v1.9.6

Author Alex
23-03-2023, 09:43
Impact - Physics Interaction System
Support engine version: 2020.3.30 or higher. Impact is a powerful and flexible material-based interaction system for producing interactions such as audio, particle, and decal interactions. So what can you do with Impact? Here are just a few examples of how you can use Impact to spice up your game: PHYSICS INTERACTIONS • Play audio when physics objects collide with each other with

[Unity] Mobile Touch Floating Joysticks with Options v1.0

Author Alex
23-03-2023, 09:14
Mobile Touch Floating Joysticks with Options
The comments in the code for the joystick(s) help you understand how it (the joystick itself) works. The code runs on mobile (android and ios) devices, it does not run on PC. You must develop the code on your PC and use the Unity Remote app (see Unity Documentation) in order to run the code on your mobile device to see if it works. This package is made both for people who are

[Unity] Speech Recognition using Google Cloud [VR\AR\Mobile\Desktop] Pro v4.3.1

Author Alex
22-03-2023, 11:21
Speech Recognition using Google Cloud [VR\AR\Mobile\Desktop] Pro
Provides an ability to convert Speech to Text by using Google Cloud services. Speech Recognition using Google Cloud a true tool for Unity which provides functionality for: • The recording of voice and the recognition of it • Setup of Speech Context • Support of 120 languages and variants • Fast Speech Recognition • Offers selection of pre-built models, tailored for your use case •