Highly customizable collection of the most used internet protocols: HTTP 1.1, HTTP 2, WebSocket, Socket.IO, SignalR Core, Server-Sent Events in one package!
This module allows to easily convert your single player traversal game into a online multiplayer game with the power of Photon Unity Networking 2. NOTICE: Photon Traversal is an extension for Game Creator and won't work without it. This module also requires to have the Photon Module and Traversal modules installed.
Integrates Melee module with Photon. This module allows to easily convert your single player melee game into a online multiplayer game with the power of Photon Unity Networking 2. NOTICE: Photon Melee is an extension for Game Creator and won't work without it. This module also requires to have the Photon Module and Melee modules installed. KEY FEATURES Complete Character Melee
Tail Animator Version 2 is package of behaviors simulating elastic tail movement with procedural animation giving many new capabilities to you! This animator will add much more realism and smoothness to your keyframed animations of tail or just animate it for you without need of making animations in other softwares.
The VR Add-On is a set of abilities, movement types, and view types allowing you to use a VR headset and hand controllers with any of the Opsive character controllers. Both one and two hand controllers are supported as well as first and third person perspectives. The VR Add-On has been tested with the Oculus Rift, HTC Vive, and the Oculus Go. Other devices can be added with new button
Magic Lightmap Switcher(Built-In + SRP) is a Unity editor extension that will allow you to store baked lightmap data and then switch between its or interpolate right at runtime with minimal FPS costs.
Create stylized rocks in just a few seconds. Tweak parameters and see the result in real-time. You can also use our custom-made rock materials to accomplish your desired look and feel.
Aura 2 simulates the fog and the light rays (also known as godrays) in the atmosphere. Optimized and flexible, Aura 2 is the leading state-of-the-art volumetric lighting/fog solution for Unity.
The Rope Toolkit brings stable and fast rope physics to your project. Simulate simple wires or more advanced setups with pulleys & weights that require active collision detection. Mobile friendly!
Align, distribute, arrange, randomize, edit the pivot and simulate the gravity of existing objects in your scenes.
Curvy Splines does not rely on materials or any other assets that might be incompatible with any rendering pipeline. It contains materials for illustrative purposes, used in the example scenes.
TFlow is a motion vector and motion blur generator that helps increase the utility and quality of your flipbooks. With provided shader examples it adapts to many rendering pipelines.
Use the Snow Mesh Trail Renderer to draw a 3d mesh trail in your winter environment. Exclude obstacles (e.g. a slide box in a snow park) that need no trail by using a layer mask or by rendering the trail on terrain only. Additionally, the trail will be drawn only on the ground, it will stop drawing while in air. You can also use this asset in other environments than snow, replace the
DreamOS is a complete UI pack for Unity that allows you to create stunning in-game operating system interface(s). Everything you see is included in the package and fully customizable.
Vehicle controller, has a highly customizable vehicle behavior, damage system, AI and much more. The asset will help you develop a racing game.
Generate and render billboards right inside Unity. Billboard Generator is an editor and runtime plugin that allows you to generate & render billboards for any object! It comes with straightforward & easy-to-use tools that make generating billboards & rendering them for any object a breeze!
Health Energy Bar Tool! HealthEnergyBarTool makes it easy to create dynamic state UI for your game, such as health bar, energy bar, hunger score, etc Not just a single bar of blood display, but a representation of many heart images like Zelda can be implemented quickly,or define different display images and colors in multiple states and without any code Remember, there are many
This asset package contains scripts/prefabs to help you build you Canvas based 2D games that need line of sight detection with visible/invisible FOV cones. The asset includes 2 demo scenes one for top-down, one for sidescrolling behavior. The system is designed to be variable in it's performance impact and runs well on mobile as well on PCs. The project has been developed with Unity
Increase your game's performance by completely disabling game objects based on the camera's frustum or distance. WHAT IS FRUSTUM CULLING? Increase your frames and performance using this tool that disables game objects completely when they're not in view (or distance). Stop events, scripts, animations, sounds, basically any and all components on an object when not in view and re-enable
Do you ever wonder how to make those indicators that show where you are being hit from? Look no further, with Indicator Pro it is possible with 1 simple line of code! No longer will your players have to guess if they are being hit! Use our premade Indicators for a quick setup, or make your own, for that custom game feel. You can show hit strength, movement and even track an objects