A plugin for Unreal Engine to use the VICO Dynamics soft-body physics library. This library is essentially engine independent, but it also simulates a much more accurate system with higher performance, support for multi-threaded and async simulation.
Save hundreds of hours of work with this innovative locomotion framework which completely replaces Unreal's built-in character movement with a much more comprehensive and easier-to-use alternative - no C++ required.
Light weight and easy to use in editor resizing of texture files. Provides in editor resizing of texture files. Light weight, simple to use, and works. To use enable the plugin and then in a content browser window select then right click any texture file(s) select "scripted actions" and then select the power of 2 texture size to change the file(s) to. If you do not like the
Cross-platform Voice Chat for Windows, Android, iOS, Oculus, Linux With this plugin, you can integrate voice chat easily in Blueprint or C++ : Team voice chat like in Counter Strike Proximity voice chat like in PUBG Global voice chat in a lobby for example Cross-platform Windows / Android / iOS / Oculus Quest 1,2 / Oculus Rift Mute, Choose microphone hardware, Microphone volume ...
UDP TCP Socket Server. Easy to use TCP and UDP Sockets in Blueprints.
An easy way to import GIS data as single Landscape, World Partition or World Composition, generate Weightmaps, Spline Actors and more.
The Blueprint Directly Operates The Function Node Of The File, You Can Get Basic File Information And Read And Write File
Unleash the limitless potential of world creation with the Worldscape plugin for Unreal Engine! With its 64-bit precision geometry technology, you can effortlessly craft infinite flat and spherical worlds for your single player or multiplayer game. The instanced and multithreaded procedural foliage generation will bring life to your terrain with ease. You can also tailor your terrain
BP Plugin to handle http request and websocket communication